Torment: Tides of Numenera
About
Torment: Tides of Numenera is a role-playing game developed by inXile Entertainment in 2017.
Plot
The action takes place in a fantasy setting, a distant future representation called Numenera. The current age of the action is called the Ninth World, as the characters believe it to be the successor of the past civilizations. The protagonist is the Last Castoff, an ancient man who left his physical body to reborn in a new one. He is a creation of the so-called Changing God. His actions attract the Sorrow, the antipode who tries to destroy the protagonist and other God’s creations. To survive, the Last Castoff has to find his creator. The player aims to explore the Ninth World, find other creatures and confront the Sorrow.
Gameplay
The player act from the Last Castoff perspective. He has the opportunity to perform in different ways; either peacefully – making arrangements with other characters, or hostilely – fighting with enemies and using power to negotiate. The setting is performed in the isometric perspective, and every performance is supported by the theme music and dialogues between the characters.
Key features
Torment: Tides of Numenera is believed to be another game’s spiritual successor. It is called Planescape: Torment which was developed in 1999. Just like in its predecessor, Torment places emphasis on the story rather than on combat or item accumulation.
System requirements for Xbox One
System requirements for PlayStation 4
System requirements for PC
- OS: Windows 7/8/8.1/10 (64 bit)
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 460 or equivalent
- DirectX: Version 9.0c
- Storage: 20 GB available space
- Sound Card: DirectX compatible sound card
- OS: Windows 7/8/8.1/10 (64 bit)
- Processor: Intel i5 series or AMD equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 560 or equivalent
- DirectX: Version 10
- Storage: 20 GB available space
- Sound Card: DirectX compatible sound card
System requirements for macOS
- OS: Mac OSX 10.8 or higher (64 bit)
- Processor: Intel i5 series or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 700M series or equivalent
- Storage: 15 GB available space
- OS: Mac OSX 10.8 or higher (64 bit)
- Processor: Intel i5 series or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT 700M series or equivalent
- Storage: 15 GB available space
System requirements for Linux
- OS: Ubuntu 16.04 or later (64-bit), SDL 2.0 or later
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 460 or equivalent
- Storage: 15 GB available space
- Sound Card: Pulse Audio compatible
- OS: Ubuntu 16.10 or later (64-bit), SDL 2.0.5 or later
- Processor: Intel i5 series or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 680 or equivalent (proprietary driver 375.26 or later)
- Storage: 15 GB available space
- Sound Card: Pulse Audio compatible
Where to buy
Top contributors
Torment: Tides of Numenera reviews and comments
Microsoft from Deutsch
Microsoft from Deutsch
It will be a short as no one reads long reviews, including me. The main issue with Torment that it's a bad game, it's well written, but it's a bad game. Fighting is bad, the tutorial is atrocious, graphics not appealing to the eye, menus are bland and grey and clunky and the game has overall cheap feel to it, I know it was a kickstarted game, but when you compare it to the Pillars of Eternity, other game which was kickstarted it's like a night and day in all departments. I can go on and on about how bad it is (the lack of items in an rpg game), the lack of actual gameplay ( after 5h I had 5minutes of fights, other than that was going from one NPC to another and reading) but my main gripe with the game is how bad it is presenting himself to a newcomers. It doesn't teach you anything, I am not speaking about handholding, but there is a way to teach about the game, it's mechanics, the intricacies of skills and stats in clever and interesting ways, but instead, they were lazy.
There are people who like this game and it's ok, as I said the game is very well written (but even then, it throws so many lore and text at your face that you feel overwhelmed) and the world itself is interesting, but this one fails as a game and for that reason I stoped playing it after 5h of playtime and it was a first RPG I haven't finished.