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Persona 5 review
Exceptional
by Alexander K.

Persona 5 is the best JRPG of all time. It achieves this by not overloading itself with unecessary mechanics and giving every element of the gameplay enough purpose to not have anything truly obsolete. The social link system and the fixed time-frame of the protagonists day, helps the game pace itself perfectly. The visuals are stunnig and the aesthetic of every piece of UI and other in game graphics are loud and unusual but harmonious, and this can be said about sound design aswell. The whole look and feel has a unique character. The characters are relatable and not too anime. The story, while sometimes predictable for fans of the series, is executed exeptionally and the player never feels lost in the narrative. This makes Persona 5 enjoyable, even if you´re not to much of a anime fan yourself. 

Certainly, if you are ready to steal some hearts, Persona 5 is there to take you on a ride.
«Blew my mind»
«Can’t stop playing»
«Sit back and relax»
«That ending!»
«OST on repeat»

Other reviews10

This is like everyone’s favorite game but the ending is way too much of a slog for me and not all of the main cast is fleshed out. Fun game to play with great music and aesthetics, but just a little too long for my liking. 
«OST on repeat»
Let me start by saying that as of writing this, I have not played the other Persona games: 3, 4, their variants, or 5 Royal. That does not mean I am unfamiliar with them; on the contrary, I have a decent understanding of each game. Persona 5 is a very special game. All the Personas are special games. They come around once in a blue moon and leave such an overwhelming impact for the years to come. However, Persona 5 will always hold a very special place in my heart, probably because it was the first game from the series that I experienced. But enough introductory fluff.


[There will be spoilers]


Persona 5 is phenomenal.

The game oozes style. Right off the bat, you’re given a taste of what you’re about to experience from the opening cutscene. Sleek black, white, and red, jazz fusion ala Herbie Hancock. I was sitting on my couch starry-eyed with a big ugly grin on my face when I booted up this game for the first time. And that grin never went away. Throughout the game’s somewhat lengthy introduction, the dialogue, all the way through the first palace, I was starstruck. This game was made specifically to appeal to me.

If there’s one thing Atlas mastered with this game in comparison to the others, it’s AESTHETIC. The menu screens, the fonts, the music—THE MUSIC. It’s vibrant when it wants to be vibrant and mellow when it wants to be mellow—perfectly encapsulating the dynamically contrasting lifestyle in the big city. The city itself is so interesting, each district different from the rest. There are cramped gray alleyways and then there are sprawling neon plazas, each setting full of things to do.

One of the core gameplay mechanics of P5 (as well as the other Personas) is that you, the player, live another life within the game. You’re a student, you have exams and pop questions thrown at you. You can and should study, but that doesn’t mean you have to. Why not get a part-time job instead? or just spend every hour after-school hanging out with your friends? or practice in the batting cages? or partake in oversized burger-consumption challenges? or workout until you collapse on the floor? or….

Just like in reality, you are given the difficult task of juggling your attention, using your time wisely, making the right choices. This might seem stressful and overwhelming, as much as it is in real life. However, the game constantly reminds you to do one thing and one thing only: TAKE YOUR TIME. A misleading phrase, "take your time" means use your time as you see fit, and don't stress it—at least that's my interpretation.

If there's one thing these Persona games stress, it's characters. Characters, characters, characters. And if there's a weak link in P5 (which believe me, there are), it's the characters. The writing does not do them any justice whatsoever (another weak link). A lot of the characters in P5 are very two-dimensional—both the confidants and especially the 'antagonists'. Some confidants are just "I am sad, listen to my problems" and virtually all the antagonists are just "mwahaha I'm a bad person!" The characters that really stood out to me in terms of development and writing were Sojiro Sakura, Munehisa Iwai, Sadayo Kawakami, Sae Niijima, Tae Takemi, and Yusuke Kitagawa. You can see a trend here (minus one character, of course).

On the subject of thematic material, P5 tackles a theme I have yet to see covered in a video game: societal complacency. As you and your ragtag group of corny, vigilante, double-life living superhero friends take down the ‘evil adults’ in a somewhat poorly-developed manner, your rise to fame is quickly lost due to not only information manipulation but also because society simply got bored of you. Their collective attention has shifted to whatever’s trendy next.

The endgame is particularly jarring when the true nature of Mementos is revealed. It’s a giant prison, and the people behind bars are there because they want to be. The game’s final boss, Yabbadabbadoo or whatever his name is, is a god created by the slothful nature of society and the desire to conform. Ultimately, your song and dance routine of “Wake up, get up, get out there” has fallen upon deaf ears.  

In the end, after defeating Yabba-whatever, what really has changed? Sure, at the climax of the fight, the people give you their unwavering support and you channel their power in a way akin to Dragon Ball. But afterwards, everyone has just packed up and gone home, gone back to their routine. Who’s to say another Yabba-whatever won’t come to be again?

That’s why to me, P5 is so bittersweet. After this giant adventure, nothing’s really changed, and there’s nothing you can do for change to occur. “Life Will Change” is nothing but a ruse, a lie you’ve been telling yourself.

In the words of P5 Royal’s song “No More What Ifs”,

                “…I know I won’t change anything because I can only be me.”
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«Blew my mind»
«Sit back and relax»
I haven’t even finished it yet and it is one of the best turn based rpgs I’ve played with a soundtrack that is godly
«Blew my mind»
«Time-tested»
to preface, I'm not a huge fan of JRPGs or RPGs in general. however, I highly recommend you skip Persona 5 and play Paper Mario: The Thousand Year Door instead.

My complaints have been summarized by this reddit user: https://www.reddit.com/r/PS4/comments/7t5b1y/persona_5_is_criminally_overrated/

The battle mechanics are weak: once you stagger a foe, you get another turn, meaning sometimes the game can just run on autopilot. Every battle feels the same. "Oh, but the story is where it's at"

It's not, the writing and characters aren't very strong. We spend hours hearing abt Komoshida's abuse of the volleyball team before the characters even plan to do anything.

I could go on, but in my opinion, Paper Mario has vastly better mechanics and writing, and is satisfying to play. I highly recommend that game and not this one.
«Waste of time»
«Boooring»
this game is too fucking long yet still feels rushed LOL
The world that this game creates is one I now feel extremely close to. I think back to moments in the story with nostalgia, as if they happened in reality. Over the 90 hours it took me to complete the game, I've grown so attached to the cast of characters. The feeling this game gave me is one of pure joy, and it will stick in my memory forever.
«Can’t stop playing»
The greatest JRPG ever released. BUY. THIS. GAME. 9.8/10
This is truly an exeptional game. You'll spend no less than 70 hours on it, but the feeling of living a different life in a country far far away, with school friends and epic events will haunt you for months after the game is finished.
«Blew my mind»
«Can’t stop playing»
The very best thing you can add to your game library in 2017.
«Blew my mind»
«Can’t stop playing»