Good combat, but really nothing else.
Other reviews8
If you were only in it for the gunplay it scratches that itch, but don't expect too much else, and you will have a fun time. Final boss is a joke tho
Concise Review:
This feels like it’s made by someone just putting in their 9-5. It’s competent in the basics but has no personality, creativity or finish. The combat is the only thing that makes it sort of worth playing.
Journal Style Review:
Opening story stretch very quickly showed me the story isn’t going to be very good. The combat feels decent though so it might be a decent open world map clearer. Hopefully the upgrades are motivating.
The gun sounds are pretty good. They have good weight to them.
Very generic game. I don’t love the vehicles. The combat is pretty good though. The abilities are adding elements and the guns feel good. Plus I like the impact. Plus for the early parts of the game there is a lot of different things to upgrade which is fun. Very generic missions though.
The menus are glitchy. What’s up with that. Like really glitchy.
Game glitched once and had no sound. Had to quit and restart to fix it.
Plenty of quantity but besides the combat it’s medium quality at best. There are lots of upgrades and the combat is solid so I am having fun with the game, but this game has no soul. There is nothing special about it. It has no identity. The map and environments are very bland. One of my biggest complaints is I hate getting from point A to point B. The driving sucks which is a big bummer. The off roading is weak and the cars feel like big boats. The feel is awful.
Vehicle combat is awful. I hated the giant worm fight. So bad. So frustrating.
There aren’t enough guns early on. I could use more weapons. The menus constantly glitching every time I open them is frustrating, especially when there are like 5 different upgrade tabs.
Finished the main campaign and I have no motivation to keep playing. The combat is hectic and pretty great but everything else is either bland, frustrating, or cringy. The design is poor.
Final Score: B
This feels like it’s made by someone just putting in their 9-5. It’s competent in the basics but has no personality, creativity or finish. The combat is the only thing that makes it sort of worth playing.
Journal Style Review:
Opening story stretch very quickly showed me the story isn’t going to be very good. The combat feels decent though so it might be a decent open world map clearer. Hopefully the upgrades are motivating.
The gun sounds are pretty good. They have good weight to them.
Very generic game. I don’t love the vehicles. The combat is pretty good though. The abilities are adding elements and the guns feel good. Plus I like the impact. Plus for the early parts of the game there is a lot of different things to upgrade which is fun. Very generic missions though.
The menus are glitchy. What’s up with that. Like really glitchy.
Game glitched once and had no sound. Had to quit and restart to fix it.
Plenty of quantity but besides the combat it’s medium quality at best. There are lots of upgrades and the combat is solid so I am having fun with the game, but this game has no soul. There is nothing special about it. It has no identity. The map and environments are very bland. One of my biggest complaints is I hate getting from point A to point B. The driving sucks which is a big bummer. The off roading is weak and the cars feel like big boats. The feel is awful.
Vehicle combat is awful. I hated the giant worm fight. So bad. So frustrating.
There aren’t enough guns early on. I could use more weapons. The menus constantly glitching every time I open them is frustrating, especially when there are like 5 different upgrade tabs.
Finished the main campaign and I have no motivation to keep playing. The combat is hectic and pretty great but everything else is either bland, frustrating, or cringy. The design is poor.
Final Score: B
Quite underrated given the quality. Compare it with any shooter and it'll stand in top 10%. The main ingredient, action, is impressive; the AI is good, you don't feel like shooting zombies. The game is fast and actually feels sci-fi. There are multiple factions (a leaf from Fallout) The variety and balance of weapons and equipment is also a treat. The game progression and upgrades really make sense. By the time you're ready to confront the antagonist, you're well-prepared.
The only complaint I have is with the story line and antagonist. It is nowhere close to something like Far cry franchise. So just make your mind to drop in and start the action.
IMO, the ratings on prominent gaming channels is not entirely just. This easily is a 7.5/10 FPS game.
The only complaint I have is with the story line and antagonist. It is nowhere close to something like Far cry franchise. So just make your mind to drop in and start the action.
IMO, the ratings on prominent gaming channels is not entirely just. This easily is a 7.5/10 FPS game.
«Blew my mind»
«Can’t stop playing»
Enjoyable open-world FPS with competent fast-paced gameplay which is satisfying.interesting story and great graphics underrated game.
«Underrated»
This is gonna be a weird review because I have to insult the game to get across why I like it.
It feels like the game has two paragraphs of story for the entire world so you can skip every bit of text in the game and not feel lost. Exploration of a point of interest is literally a checklist so 99% of what you do is "Clear out area>finish objective>find the hidden loot" and since there's like a 100+ locations in the game you're gonna be doing that a lot.
All that being said: Rage 2 is the perfect podcast game. The actual gunplay is super tight and the powers facilitate rushing into enemies to smash, crash and throw them around. I got so into the mindless grind that I couldn't wait to get home everyday to listen to my favorite podcasts and veg out for 5+hours at a time.
It sounds kinda mean, but Rage 2 is at its best when you ignore what it's trying to say to you and just play around with the mechanics.
It feels like the game has two paragraphs of story for the entire world so you can skip every bit of text in the game and not feel lost. Exploration of a point of interest is literally a checklist so 99% of what you do is "Clear out area>finish objective>find the hidden loot" and since there's like a 100+ locations in the game you're gonna be doing that a lot.
All that being said: Rage 2 is the perfect podcast game. The actual gunplay is super tight and the powers facilitate rushing into enemies to smash, crash and throw them around. I got so into the mindless grind that I couldn't wait to get home everyday to listen to my favorite podcasts and veg out for 5+hours at a time.
It sounds kinda mean, but Rage 2 is at its best when you ignore what it's trying to say to you and just play around with the mechanics.
«Sit back and relax»
I never stopped wishing Rage 2 was the game the marketing team got to play. They apparently got something colorful, bombastic and action packed. I got a Far Cry in the dessert with pink crates. Serviceable and forgettable.
2/5
«Boooring»