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Resident Evil 2 review
by DJSharpeCheddar

I've never been more than a passing appreciator of the original Resident Evil 2, and have in fact probably said more than once that it's a tad overrated when compared to its sharper, more focused predecessor. I'm not sure whether that was a help or a hindrance when it came to giving this remake its fair shake, but I do know that this is one hell of a game. Seems to strike the perfect balance between modern gaming QOL concessions and the survival horror tropes of yore. It's not just another tired Resident Evil 4 iteration like the dreadfully boring Revelations games, nor is it an RCPD skin applied to the shockingly great Resident Evil 7, either. No, it's its own new evolution of what RE is, and it makes me really excited to see what comes next.

(and if that's RE3, I'll be there on day one)

Thumbs Up

PlayStation 4 version
Played through many times, 100% completion, unlocked Platinum trophy

Other reviews10

Resident Evil 2 is a remake of the classic horror game from 1998. I never played the original, so I can't compare this one to it. To start of, the game is a horror game, so it's very scary. I'm not much into horror games, but I really enjoyed the game. I felt like it didn't throw to many jumpscares at you. There's especially many jumpscares in the beginning of the game, which really suits the vibe of you being new in town. In some parts of the game you'll be constantly followed by the terrifying Tyrant, an unstoppable enemy. This forces you to move quick, and these parts are very intense. The game is about 8 hours long, but never feels dragged out.

The game has two main protagonists, Leon S. Kennedy and Claire Redfield. Before starting the game you'll get to pick who to play as. I would strongly encourage playing through the game at least two times to experience both protagonist's stories, even though much of it is the same. Leon S. Kennedy is on his first day as a cop when the game takes place, and Claire Redfield is coming to the city to look for her brother. Both protagonists will meet each other several times through the game.

The gameplay primarily consists of exploration, puzzles and of course shooting zombies. The ammunition is very scarse, so you'll have to make your bullets count. The zombies takes a lot of bullets to kill, so you'll have to only use your guns when necessary. This isn't DOOM afterall. The puzzles are very diverse and fun to solve, which is great considering that they take up a large sum of the game.

The final thing I want to talk about is the graphics. The RE Engine delivers big time here, especially in dark areas. The amount of detail on faces, both the main characters and the zombies, is very impressive. The lightning system is also phenomenal.

• Great gameplay
• The two protagonists each have their own stories, boosting replayability.
• Stunning graphics with great lightning effects
• Fun and diverse puzzles

• The game may be too short for some people

Overall Score:
8/10: Excellent
Both modern and nostalgic, Resident Evil 2 Remake is the perfect example of how to do a remake. This game captures everything that made RE2 amazing in the 90’s with updated sensibilities and visuals. Doesn't over stay its welcome and offers a fun reason to take it for a second spin.
«Beaten more than once»
The original Resident Evil 2 is a game that aged horribly and I wasn't expecting anything good from a remake. Surprisingly enough, this is by far the best example of a remake that successfully improved and refreshed a classic while keeping the original atmosphere intact. The gameplay mechanics are mostly unchanged but (thank you) everything is way more fluid and of course, visually gorgeous. The player is forced to walk around in the dark with a torch as the only source of light. As areas are usually pretty small and backed up by a map, exploration is never frustrating but surely claustrophobic. You will need to proceed carefully and use your ears to spot zombies and other threats. 

The zombies are the strongest in the series so far and them being a real threat make the exploration even more suspenseful. Running away, hiding and dodging them usually works better as even by aiming at their head will take a few bullets and resources are limited. Shooting at their legs and arms will low them down but they will still come to look after you if you got spotted. Killing off most of them will result in an easier experience at the beginning as there's a lot of backtracking, but it will make the latter part of the game incredibly challenging as loots get scarcer. Unfortunately crafting is as primitive as it was in the original game, and definitely not on par with times. Rooms are full of details and objects, and crafting new equipment or weapons out of common objects would have increased the survival taste so much more. Here you pretty much find powders and bullet cases in the most absurd places and just combine them.

I would recommend playing on Hardcore settings as you get limited opportunities to save. Despite some highly frustrating moments I enjoyed both Leon and Claire's campaigns. The only flaw I could think of is the little variation between Leon's and Claire's campaigns. Recycling the same areas was not a problem but you end up unlocking the same doors, repeating the very same puzzles and killing the same bosses with very little variations. As their campaigns are supposed to be happening at the same time seeing the effect of Leon's actions on Claire's campaign and vice-versa would have been much more interesting. (8.2/10)
«Can’t stop playing»
«Constantly dying and enjoy it»
This is a masterclass in how to remake a game. An absolute joy to play from beginning to end.

My only gripe is the whole Leon and Claire flirting and in general, don't seem to care about the fact that there is a goddamn undead invasion.

This game is fun, scary and if you haven't played it yet, you're doing yourself a disservice. I have never been a RE fan due to certain mechanics such as fixed camera angles but you can be assured I will be buying any other RE remake/new game that comes out in this style.
«Blew my mind»
Favorite Thing: It's nice to see a modern look on a classic.
Least Favorite Thing: Playthrough B was a big let down. It is too much of a repeat: (mostly) the same places, same enemies, same bosses. As a special note, Claire has a big uncanny valley thing going on.

Date Completed: 2019-08-23
Playtime: 15h (Claire A, Leon B)
Enjoyment: 6/10
Recommendation: Enh. If you like horror/zombies/RE play through it on easy.

+ Extremely satisfying gameplay loop
+ Well thought out map; exploration is a blast
+ Excellent animation and atmosphere
+ Didn't overstay it's welcome; nice and short

- Story wasn't anything special
- Respawning zombies somewhat annoying
This one is simple. Resident Evil 2 felt like true an honest re-make for a classical game. Not only it honors old school UI elements, somewhat glitchy animations, and super cheesy dialogues, but it also brings back long forgotten joy of wanting to complete a game as quick as possible, just to be able to start it again. It's quite uncommon these days. Truly exceptional game I'd easily recommend to every fan of a thrill.
«Blew my mind»
«Just one more turn»
A classic will always be a classic, what I forgot is the claustrophobia that playing in narrow corridors and the tension of not knowing what's around the corner, by the way, this is a game that must be played with headphones, the sounds keep me on an edge and creep the hell out of me, the world needs more games like this.
«Blew my mind»
«Can’t stop playing»