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Hollow Knight review
by La beauté du geste

Todo se ha dicho ya de sus mecánicas, de su jugabilidad, de su dificultad, etc., pero a mí Hollow Knight no me interesa especialmente por las cuestiones técnicas (realmente nada me interesa nunca por las cuestiones técnicas), sino por cómo me ha arrastrado a lugares emocionales de un modo que, de hecho, casi ningún juego ha conseguido.

Y digo arrastrar porque sí han existido otros títulos que me han hablado de soledad, de melancolía y de abandono, pero en la mayoría de los casos llevándome de la mano, porque yo quise coger sus manos y dejar que me guiaran. Hollow Knight me ha arrastrado, en contra de mi voluntad.

Superadas las 20 horas de juego (he tardado 27h en completarlo, pero solo con un 75% de cuestiones descubiertas, me informa cruelmente el juego), sinceramente, anhelaba su final. A esas alturas ya estaba completamente enamorado de Hollow Knight y, por ende, lo odiaba en cierta medida; no lo odiaba por su dificultad ni por ninguno de esos factores que frecuentemente se le reprochan. Lo odiaba porque, actuando como un veneno de acción lenta, me iba poniendo cada vez más triste. Suelo jugar de noche, antes de acostarme, y durante todos los días que ha durado esta relación tóxica con Hollow Knight, me he ido a dormir sumido en una profunda sensación de vacío y de angustia existencialista.

Lo especialmente meritorio de todo esto (si es que es meritorio y no denunciable) es que el juego lo consigue sin tomarse demasiadas molestias; sin intentarlo especialmente. La "historia" apenas se dibuja a trazos vagos (deliberadamente vagos) en diálogos salpicados acá y allá, y no es ni remotamente el foco de Hollow Knight... pareciera.

Y es que la abrumadora sensación de soledad -y consecuente tristeza- que transmite Hollow Knight es un accidente, y los accidentes en el arte son, precisamente, lo más bello que (no) ha inventado el ser humano. [10]
«Blew my mind»

Other reviews34

A beautiful game.
It would almost be perfect if it didn't have contact damage.
«Blew my mind»
«Sit back and relax»
«Can’t stop playing»
First impressions. I like the feel. The movement and combat feels right. I like the art style. It seems like there will be enough gear and upgrades although it’s too soon to tell. My biggest initial annoyance / worry is that I’m going to get lost all the time and have to back track a bunch not knowing where I’m supposed to go. I got lost to start and had to google where I’m supposed to go. 

The boss battles and gameplay has been fun. I’m just starting the third region. I’m still getting lost and having to retrace my steps a lot. That’s holding me back a bit from really getting into it. So far at least. I think this will be the type of game where I decide to fully dive in and not play other games. It doesn’t feel like a “play for a bit every now and again” game like I thought it would be.

I like the boss fights and the gameplay but there’s so much back tracking. I hate having to go through the same three minute section every time I die to a boss. 

It’s definitely a Saturday morning with a cup of coffee kind of game. That’s the vibe. The boss fights have been fun. I really like the game play, but I’ve been playing just following guides because I never know where to go next and you already have to back track so much in this game that I don’t want to wander around aimlessly. It’s the main thing holding this game back for me right now.

The different zones all look nice. This is a cool looking game. It’s also very large. I’ve played quite a bit but I don’t think I’m close to finishing it yet. I will say, the progression has slowed down which is a bummer. I have bought everything in dirtmouth and now I have thousands stacking up that I’m certain I’m going to lose before I can spend them. I can see why some people would love this game. It’s really close for me but there are just a few things holding it back for me.

Champion of fools arena battles have been my favourite part so far. I beat the first two with a reasonable number of tries and then I tried to beat the third for like 3 hours straight. I got close I think but couldn’t do it. Fuck.

Beat the game. The final third of the game was my favourite part. I binged it. If there was an easier fast travel I’d be tempted to go finish other bosses but I just don’t feel like running around the map anymore. I can see why this game has such great reviews. It didn’t hit as high for me because of my issues with navigation and a few slower progression periods at the beginning but by the end I was really liking it. The art style, gameplay, enemy variety, boss fights and overall tone was great.  

My final time was 21 hours. It felt like the right amount.

Current Score: B+
A wonderful experience. 
The only bad thing about it is contact damage on every opponent
«Blew my mind»
My first pc game and it was an amazing experience
«Blew my mind»
Probably one of the best games I've ever played, to the point where after I got the achievement for discovering every area, I got legitimately sad that the game was almost over lol. I love the aesthetic of this game, which is helped further by the amazing art style & score, not to mention the general design of the areas, which are visually breathtaking at times. idk when I'll get around to playing the DLCs but I feel like I got enough out of this game without them so maybe next playthrough !!! There were a few frustrating moments (mainly involving some lackluster/annoying bosses) but nothing really bad enough to sour the experience for me :)

Playtime: ~17 hours.
One of the best "metroidvanias" out there, with an high emphasis on free exploration and an elegant "soulslike" story about a forgotten realm. Gameplay-wise is just incredible: tight controls, while being balanced and polished in every detail. The graphics are simply stunning, while the OST is the icing on the cake.
«Beaten more than once»
«OST on repeat»
this game is genuinely so gorgeous and fun. i had such a great time seeing all there was to see in the game and exploring and talking to every npc i saw on my travels. i could go on about things i love about this game but we would be here for hours! even if it was a little tricky at times, i think i only got genuinely frustrated once during all 100 or so hours ive played this so far haha
«Blew my mind»
«Just one more turn»
Exceptional in almost every way.
Godhome is for crazy people
«Blew my mind»
«OST on repeat»
«Can’t stop playing»
«Sit back and relax»