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DOOM (2016) review
by McStruthers

the single-player campaign is fun, but the importance of melee finishers makes the mechanic lose its luster quickly, especially considering there aren't many invincibly frames afterwards - you can sometimes be hit right as you regain control after an execution, which is damning in higher difficulties. this means you have to be careful not to execute all the time, but choosing not to means missing out on health and ammo, and having to pump more ammo from afar into the enemy you could have quickly finished off. 

also, the cutscenes are unskippable and long, which kills replayablity, especially since the story has nothing to recommend it, and many times doomguy fails to grab a ledge during a platforming section even as you feel confident in your execution

tons of work went into multiplayer and custom level creation, but that part of this game hasn't resulted in any fun for me.

Other reviews22

fast paced demon shooting.  second only to its sequel in that regard.
Been a bit since i finished this so it's not super fresh in my mind but this was pretty great. A shooter that's actually challenging on normal difficulty. This has been said a million times already but the soundtrack SLAPPPS. Also zero bugs (was playing ps4 version on ps5), flawless in that regard. The story and lore are solid. The real world tie-ins with energy crises and issues of humanity's expansion are very relevant. The satire is great too. Level design is really fine-tuned. Linear game but with plenty of secrets to find if you're paying attention. Highly recommend. More thoughts + comparisons to follow in Doom Eternal review
«OST on repeat»
my boyfriend is playing it and its horrible, fast and that fact give me anxiety and the music is so heterosexual the vibes are so jordi wild....... 0 points
Incredibly fun with the best feeling shotgun I've experienced so far.
«Blew my mind»
«OST on repeat»
The absolute best game for someone that doesn't play many first-person shooters. The combat is wonderful for all skill levels and playstyles. A campy story that fits the world very well, and truly unique weapon and enemy variety. A true treat for any player, highly accessible for beginners. Do yourself a favor and up the difficulty halfway through the game if you started in the easiest difficulty, it makes you feel as if you as a player are progressing with the game and with your ever increasing arsenal. Play with a controller for a solid, punchy arcade-style feeling, play mouse and keyboard if you're in higher difficulty and the precision requires it. Only two downsides for this game: backtracking through some levels can hinder the experience and bog down the gameplay; early maps do a subpar job of differentiating their color schemes and layouts, leading the player to get lost at the beginning stages. Overall, a solid 4/5 I plan to come back and master further.
2016 was an otherwise average year for Gaming, but this game elevated that year and gave me something fun to play on my own, rather than booting up my 360 and playing Arkham City for the 100th time. Shooting is as addicting as it is fun, play this if you want that classic 90s feel, or if you're bored
«Blew my mind»
«Sit back and relax»
Mindless brutal killing demons doesn´t get any better than this <3 
My pp grew 15 cm while I played this game.
The fucking testosterone is oozzing out of this game.

Legit my favourite OST out of any game.
«Blew my mind»
«OST on repeat»
The perfect combination of modern FPS implementation and classic arcade FPS gameplay. Fresh takes on everything from weapon design to... resource management. Glory kill system really shakes things up by changing how the game is played.
DOOM was without a doubt the game that kickstarted the FPS genre through the first game released back in 1993, and now it's back with a fourth entry. Let's just get this straight; the game is fantastic.

The gameplay forces you to think quickly, and constantly be on the move. The gunplay is exceptional. As you "rip and tear" through the campaign, you'll unlock new guns, which all feel unique and different from one another. There's also a bit of "resource management" involved, as you'll have to know when to or not to use the brutal glory kills, which not only has a nice gory animation but also rewards you with ammo and health. Sadly, the game loses its charm towards the end, mainly due to the repetitive level design. After 10 hours of gameplay, entering arenas upon arenas filled with new demons to kill isn't as satisfying as in the beginning. I also found the lack of bosses a bit disappointing. There are nearly no bosses in the game, and when you finally encounter one, there isn't much challenge involved.

The soundtrack is another amazing thing about DOOM. The composer Mick Gordon did an exceptional job with his heavy-metal soundtrack, perfectly fitting the gory and hellish nature of the game. You just want to turn the volume up every time you play the game.

For those of you looking for an engaging story, DOOM will disappoint. But storytelling was never a part of DOOM, and will probably never be. However, this is far from bad. Sometimes you just want to have fun playing games without having to engage in a story at the same time, and for that purpose, DOOM is perfect.

Also included with DOOM is a multiplayer experience, with modes such as the classic DOOM deathmatch. While this was fun, it wasn't something I could see myself playing a lot, so therefore I don't have a lot to say about it.

Overall, DOOM is a satisfying FPS experience filled with gore, and of course, demons. While it does lose its charm towards the end, it's still a game worth buying.

Overall Score: 8/10 - Excellent
+ Satisfying combat
+ Great soundtrack
- Loses its charm towards the end
- The bosses could have been better
«OST on repeat»
This game is absolutely amazing. Play it.
«Blew my mind»
«Just one more turn»