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The Beginner's Guide review
Exceptional
by Robbie

Few games have stuck with me as much as this, and few games are as creatively daring. Effectively utilising a "House of Leaves" like layered narrative in a way I've not previously come across in a game, The Beginner's Guide examines the need for social validation at its extremes, here in the context of the games developer and the player. Throughout it feels like a deeply personal work from its creator (whoever that may be!), and at times you almost feel like you're actually trespassing on someone else's personal space (just as the narrator is doing to Coda). Like Davey Wredon's previous "The Stanley Parable", The Beginner's Guide pushes the boundaries of what a game can be in adopting storytelling techniques not commonly seen in games. It's probably not for everyone, but at this point if it does sound even remotely like your thing - then it probably is, and I can't recommend it enough.

Other reviews6

I don't fully understand what was intended in the story. But I love what I have seen. The narration was very funny and continued the same brilliancy from stanley parable.  The seemless change into different levels are totally in sync with the voice and nothing seemed out of place. Is the story about the narrator itself or is there actually other person is still confusing for me.  I felt this type of games are unique and have to be tried regardless of ratings ..
This is, without a single doubt, one of the best games that I've played in my entire life, and I can't even explain why. It's different for each person, that's what makes it so special
«Blew my mind»
A very odd experience, that's better to be played than read about.
Translated by
Microsoft from Deutsch
The Beginner's Guide takes the Player through several walk-in Sequences of an unnamed Developer. Davey Wreden, the Maker of The Beginner's Guide and At the same time Narrator and Guidebook, speaks of a game of his own At each Sequence. But there can be no Question of that, because there is hardly Any Interactivity or meaningful Activities that would make a Game. Instead, you move through the sometimes curious Levels, all of which run straight, listening to the Narrator's Interpretations. The Game itself is completely unspectacular. There are no Explosions, no real Characters, no pretty Graphics and no atmospheric World either. Even the Story remains trivial, even if it becomes very emotional towards the End. What I find very remarkable, however, Is that Wreden has managed to shape a real and captivating Game out of the completely lovelessly designed (and sometimes unfinished) levels. Wreden tells of his Impressions, interprets and says about the Thoughts of the unnamed Developer. Sometimes it gets philosophical and in some Cases even psychological. Verdict: The Beginner's Guide is a completely different Game from Wreden's penultimate Title, "The Stanley Parable." Both Titles have one Thing in common, though: The great Storytelling.
Translated by
Microsoft from Deutsch
Wow! This Game proves that Video Games are also Art. By short the Game, it's hard not to reveal anything. Therefore, at this point, issue a Warning to all who have not yet played it. Be told that this Game is worth buying if you are looking for "something else," what entertains you and may encourage you to Think. From here, something could be anticipated, even if I'm not trying to do it. The Developers of "The Stanley Parable" have taken a new and more serious Direction with this Game, but it is no less captivating and impressive. The Key is the Simplicity of the Game again. There is no need for playful Skill in "The Beginner's Guide," nor is it necessarily good to solve his Puzzle. This Game works by making clear Instructions in very straight levels with an exciting Story. The Graphics are rather simple and appear in places as if it had been reduced to the most necessary or rather not refined any further. But that doesn't bother, as the Levels tend to be short and, despite their Simplicity combined with the Story, really give a great Overall picture. The Story, in my Opinion, leaves a lot of room for Interpretation and Discussion, as I believe you can see and understand a lot of elements of the Game in different Ways. From me, there is a clear Recommendation for anyone in the mood for more in-depth games that may not Match the General Flavour. Sincerely, MasterEder
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