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DOOM (2016) review
by UltiDK

DOOM was without a doubt the game that kickstarted the FPS genre through the first game released back in 1993, and now it's back with a fourth entry. Let's just get this straight; the game is fantastic.

The gameplay forces you to think quickly, and constantly be on the move. The gunplay is exceptional. As you "rip and tear" through the campaign, you'll unlock new guns, which all feel unique and different from one another. There's also a bit of "resource management" involved, as you'll have to know when to or not to use the brutal glory kills, which not only has a nice gory animation but also rewards you with ammo and health. Sadly, the game loses its charm towards the end, mainly due to the repetitive level design. After 10 hours of gameplay, entering arenas upon arenas filled with new demons to kill isn't as satisfying as in the beginning. I also found the lack of bosses a bit disappointing. There are nearly no bosses in the game, and when you finally encounter one, there isn't much challenge involved.

The soundtrack is another amazing thing about DOOM. The composer Mick Gordon did an exceptional job with his heavy-metal soundtrack, perfectly fitting the gory and hellish nature of the game. You just want to turn the volume up every time you play the game.

For those of you looking for an engaging story, DOOM will disappoint. But storytelling was never a part of DOOM, and will probably never be. However, this is far from bad. Sometimes you just want to have fun playing games without having to engage in a story at the same time, and for that purpose, DOOM is perfect.

Also included with DOOM is a multiplayer experience, with modes such as the classic DOOM deathmatch. While this was fun, it wasn't something I could see myself playing a lot, so therefore I don't have a lot to say about it.

Overall, DOOM is a satisfying FPS experience filled with gore, and of course, demons. While it does lose its charm towards the end, it's still a game worth buying.

Overall Score: 8/10 - Excellent
+ Satisfying combat
+ Great soundtrack
- Loses its charm towards the end
- The bosses could have been better
«OST on repeat»

Other reviews16

Mindless brutal killing demons doesn´t get any better than this <3 
My pp grew 15 cm while I played this game.
The fucking testosterone is oozzing out of this game.

Legit my favourite OST out of any game.
«Blew my mind»
«OST on repeat»
The perfect combination of modern FPS implementation and classic arcade FPS gameplay. Fresh takes on everything from weapon design to... resource management. Glory kill system really shakes things up by changing how the game is played.
the single-player campaign is fun, but the importance of melee finishers makes the mechanic lose its luster quickly, especially considering there aren't many invincibly frames afterwards - you can sometimes be hit right as you regain control after an execution, which is damning in higher difficulties. this means you have to be careful not to execute all the time, but choosing not to means missing out on health and ammo, and having to pump more ammo from afar into the enemy you could have quickly finished off. 

also, the cutscenes are unskippable and long, which kills replayablity, especially since the story has nothing to recommend it, and many times doomguy fails to grab a ledge during a platforming section even as you feel confident in your execution

tons of work went into multiplayer and custom level creation, but that part of this game hasn't resulted in any fun for me.
This game is absolutely amazing. Play it.
«Blew my mind»
«Just one more turn»
Doom is one of the best FPS shooter campaigns of this generation. It’s difficult but still has you feeling like a demon slayer who can’t be stopped. The visuals were fantastic and the story, although not super complex, was entertaining. The atmosphere and lore are well done. Gameplay is Dooms best feat though. Doom is super smooth fast paced hectic mayhem in all the right ways.

Final Score: A
Would've preferred a more straightforward shooter with the time spent on implementing the upgrading elements and secrets in more interesting levels. Looking for upgrade parts, secrets and trying to complete challenges interrupts the action, but gives some length to this otherwise short game. Music is awesome.
The most fun I've ever had playing a shooter. You'd be hard-pressed to find another game that's as exhilarating and white-knuckle as Doom amongst the current FPS fair. Can't wait for the sequel.
«Blew my mind»
«Just one more turn»
The game starts and you're already killing demons. It's incredibly satisfying. Shoot shoot and shoot. No story, just frenetic combat.
Utterly dreadful reboot. Slow as treacle, lacking any semblance of fun
«Waste of time»
Crazy, fast-paced FPS fun that has you diving around the action instead of taking cover 75% of the time. For the most part it's nonstop action, but there are a few unskippable in-game cutscenes that I always dread getting to. I played this on the Switch in handheld mode, and while I still had a pretty remarkable time, it very clearly plays better on a PC or any console with larger controllers. There was also a glitch I briefly ran into that made menu navigation impossible unless I restarted the console, but that was hardly an issue in the long run. 
«Can’t stop playing»
«Beaten more than once»