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NieR:Automata review
by xXWoodinatorXx

Review In Progress:
Interesting start to the game. The half old school bits at the beginning were fun. At the beginning there is something about the style of the game I actually kind of liked right off the bat but didn’t  really know why. After the opening ~2 hours my enjoyment fell off for about 3 hours when the game slowly transitions into a more traditional open world game. My enjoyment began to pick up again around hour 5 when I was able to roam around and complete quests, upgrade my character, experiment with different load outs, and just had a general better idea of how the game works.

The music in this game is shooting for super epic. It’s this large peaceful Japanese music at times. It’s a big epic piece next. It’s like a Japanese lord of the rings soundtrack. That’s what they are going for. They are going for a big fantasy sci fi feel. It fits and I like it. This game has been very peaceful to begin. It’s calming. At one point it’s just piano and this little girl singing “la la la la la” a bunch of times in nice ways. It was hilarious. I love this soundtrack it’s ridiculous. Especially in the robot village.

The graphics are not great. The environment is empty and the enemy variety is very minimal. So why do I still like the art style? I don’t really know why. I haven't played a ton of Japanese games so the weirdness and uniqueness was entertaining to begin. That’s probably why. This effect wore off pretty quick though. By about the 10 hour mark I wasn’t impressed with the art design or presentation.

The combat is quite good. I just played DMCV and I prefer this combat for sure. The weapon variety is reasonable. Mix and matching different pods, weapons and plug ins has been enjoyable. At around the 10 hour mark I’ve been a bit more bored with the combat simply because the enemies are all the same and it isn’t that difficult on normal, but I don’t really think the game is good enough to warrant upping the difficulty. It’s still not bad though.

The beginning of the game doesn’t do a good job explaining the rpg mechanics. It seems like it should be deep with different weapons, pods, chip upgrades etc. After devoting time to learning it on my own I liked the different systems but I think the game does a poor job of showing the player how things work. Also the upgrades don’t feel like they come often enough. I wish I had a better sense of what I got for completing quests. Maybe I didn’t pay enough attention to materials.

Not sure how I am going to feel about this story. Early on I got vibes this will be weird. And I was not wrong. The main character being a French maid robot with upskirts happening is unnecessary. The robots with personalities things they are doing seems super obvious a message about humans being evil is coming. There is a strong sense this game is Japanese. The writing almost always falls flat, but because they are robots it sort of works. Some of the side quests are comical, again, not really in a clever way but I don’t know why i don’t mind it. That scene when the robot head opens and this weird face ball pops out and starts talking to them. What the fuck was that!? Honestly this story is so dumb that it’s fun. But it’s more fun when you are stoned. I don’t understand why these types of games get good reviews. Like everybody is just in on some unspoken agreement that we ignore the fact the story is super dumb? The become as gods part was cool though. I liked that.

Side quests have been quite bad. Very uninteresting. Main quests have been better. I usually liked the different camera angle parts. I also liked doing the old school space shooter parts.

At this point I finished ending A. Everything above this paragraph is Route A thoughts. At ending A my score is a low B+. I am concerned this game is going to be very repetitive; the rpg elements have not been active enough so far.

The opening to the next route is good. I like the change up so far. I was concerned I’d have to do it all again but the new parts have been fun.

I’ve started to notice that my enjoyment of this game is greatly affected by whether I’m stoned or not. I’ve never really had that great a time playing sober. But I have had some good sessions when stoned.

I’m liking the story more so far. The Adam and eve stuff, the robot dress lady. Both good. I’ve been mostly skipping the side quests because 1 I don’t think they are good and 2 lots look like repeats. The  challenge style ones at least continue so that’s nice.

At this point I finished Route B. I liked the Adam
And eve stuff and the robot background stuff in this route. I am more interested to see where the story goes but I am getting a bit bored with the gameplay. Game still sits at a low B+. 

I was loving the start to Route C. Then I died twice and didnt get to my body because I forgot that was a thing since it had been many hours since I had died at all. I was super mad because my chips were so good. I tried to play without them but very quickly realized I’d never be able to do enjoy it. So I reloaded a file that I was lucky to have and had to replay 1 hour 10 mins. Not thrilled about that. But luckily it’s a fun part of the game. The opening to route c is probably my favourite part of this game so far. Hacked androids was great. Finally a small amount of enemy variety. It’s almost going to start rising in my ranks.

It’s growing on me a bit. I’m starting to see it now, just a little bit, about how it’s actually well done. Route C has been the best so far. I liked the switching between A2 and 9S sections.

I’m finally liking the rpg elements more. I feel like my character builds are awesome and these recent sections have been much more challenging so I have had to consider my strategy more which has been a positive improvement.

Pascals robot children committing suicide was pretty great. Route C continues to be the best. It’s taken like 22 hours for this game to start to click for me, which is way too long. I probably would have given up on the game early if I didn’t know that this game had a “great story”. But it is getting there.

Some great hacking games going on. Then that 9S memory bit was awesome. The scene where he stabs 2B. That’s a great scene. 

Just finished Route C and it was hands down the best part of the game so far. I enjoyed it noticeably more than the previous 2.

Opening to Route D is the same and is boring. Way too much repartition here. They killed the momentum they had with Route C. To top it off during the city Goliath fight with the flight suits I got glitched into the ground and couldn’t move so I had to restart. Not thrilled about that especially since none of this portion is very fun.

After wasting like 3 hours of my time I tried google to see what is up with route D. Turns out it’s not a thing. I was supposed to just chapter select to redo the last fight but pick 9S??? Like what the fuck game. How the fuck am I supposed to know that’s what I need to do. What a sour taste. This game could have ended on a waaaay higher note. I had like 20 minutes left in the game. But wasted a boring 3 hours plus I didn’t have the recent events on my mind like I should have. Also the endings weren’t anything that great.

Route C was the best and was an enjoyable 5 or 6 ish hours but for a game I played for 30 hours I’m disappointed overall. I don’t agree with the critics. Game ends as a mid level B+.

Final Score: B+

Other reviews14

OST on repeat
«OST on repeat»
This game is as good as 2b’s ass. Great follow up to the timeless classic that is Chibi-Robo.
«OST on repeat»
my heart aches
«Blew my mind»
«That ending!»
just iconic
«Blew my mind»
«Can’t stop playing»
Nier: Automata on PS4 was a treat. Great graphics, load times, and the OST was one of the best of 2017. I have only played through once but was surprised to see that there is much more content to be had. The combat was unique, responsive ,and I loved the bullet hell action RPG elements. Camera angles were a pain in the ass but having suffered through the N64 era of games I didn't let that stop me from loving Nier. Now I just need to dig back in and see what the next play-through has to offer.
NieR Automata PC Review (Finished on January 19,.2020)

+Achievements can be purchased with in game currency. (But you need to clear the game three times)
+Combat mechanism (Is like the best of Devil May Cry and Bayonetta, but refined to the atmosphere of the game). +Customization and fusion of the plug-in chips.

+Gives a very important message on mistakes the meaning of life.

+Multiple ending depending on action taken. (Ending goes from A to Z).


+New game plus show missing parts not shown on the first play depending on the ending obtained.

+Rail shooting segments.
+Voice acting quality.

-Cutscenes are rendered in 30 fps.
-Game switch to window mode when Alt+Tab, forcing the player to activate full screen upon return.

-Map design.
-Mouse visible during gameplay, even when playing on controller.
-No Autosave.

-Side quests quality. (Although a great majority of them leave a really good message to apply in real life).
Exceptional Story
«Blew my mind»
«That ending!»
It's grown on me from being something great to being more of exceptional experience that every gamer should have.
Translated by
Microsoft from Deutsch
My Conclusion of the Game is below, if the detailed Text here is too long, and you roughly want to have the Strengths and Weaknesses of the Game listed. Plot NieR: Automata™ takes place in the post-apocalyptic World of the Year 11945. The Earth was long ago attacked by extraterrestrial Life forms that carried out their Invasion using Machine Beings, forcing humanity to retreat to the Moon. The Game tells the Story Of the Combat Android 2B, which, along with the Reconnaissance Android 9S, is sent to Earth to fight against these Machine beings and try to reclaim the Earth. And that Story, in my Opinion, tells it pretty well. There are many surprising Twists, and by Playing more than one Character, you can look at the Story From multiple Angles. However, the Main Hanger Of the last Chapters seems somewhat posed or forced. He's just there because the dramatic Plot demands it, not because he's plausible. Or I overlooked something. Gameplay NieR: Automata™ is a Hack ' n ' slash adventure with Role-playing Elements in an open World. In this one fights against the Machine System, performs Side missions of NPCs or goes fishing. The Combat System works flawlessly. You can equip two Weapons from a total of four different Categories, with which you can beult the Body to the Machine System. In addition, one is accompanied by a floating pod, which provides Long-range Support at The Touch of a button. The Control obeys the Word, and the Commands are implemented quickly and reliably. Also interspersed In the Game are passages in which-similar To a Vertical Shooter-you control a Flight Unit through enemy Airspace. This is especially used for large Bosses, which makes this Fight feel even more intense. The Game has several Endings that only gradually open up when you play the Game several times. There are also some bad Endings, which, however, should be seen more as a Hoax, as you get to see most of them if you do the complete Opposite of what common Sense would advise you to do. Atmosphere Graphically, NieR: Automata™ can be seen. The Screenshots speak for themselves, and the Use of matte Colors reinforces the melancholy atmosphere that runs through the whole Game. The Soundtrack has been fantastically successful. Whether exploring an abandoned desert City, or an intense Boss fight in a Theater, the Music highlights the Situation ideally. Through this, too, the Game gets its oppressively melancholy basic Tone. This Basic Tone is also conveyed by the Story that encourages the Player to Think about what constitutes an Consciousness, or what the Meaning of Life actually is. Verdict/TL; DR NieR: Automata™ is an action-heavy hack ' n ' slash game in excellent Implementation. The melancholy basic Mood generated by the Plot, which makes one think, is loosened up by brilliantly Staged boss fights and underlined by a fantastical Soundtrack. Clear Recommendation on my part.
Really impressive, nice to play a game with good writing after a lot of what I've been playing recently. I wish the combat had a bit more depth than it did, but it carried itself enough to get through it all.
«OST on repeat»
Must play, criminally underrated, great OST