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Decontamination review
by Rang Zulu

Playtime: 12m8s

Movement-based jam entry themed around escaping a horde of slow-moving viruses. You're meant to outrun them in order to shoot various gates around the map, which open up to allow you to explore more and eventually escape out into the open. The effect when leaving the 2nd major gate is something else. Between the two playthroughs I had, both times there were probably at least 50 viruses surrounding me when I left, followed by a -line- of viruses that went out and were just taunting me. I think the jump mechanic could have been used more, and the combat could have been taken out altogether, but overall a nice bite-sized experience that could totally work as a fuller product.