Save yourself some time pleasešš½šš½
Ā«Waste of timeĀ»
Other reviews44
It's a nice single-player story based adventure in a B-class game.
There are a lot of game design problems, broken boss-fight, bad platforming sections and extremely crashy jedi temple.
But i really glad that such games still releases and i am ready to buy the sequel
Completed as of writing this review: Base Game /w some optional things
Let me start off by saying that I have NOT watched any of the Star Wars films, shows and havenāt played any of the games except for Classic LEGO Star Wars. This IS my first entry into anything seriously Star Wars related. And funnily enough, this is also my 1st ever Souls-like game.
With that out of the way, Iād say this game was amazing! This is the first time when I felt that a fairly recent game with AAA budget can actually be a worthwhile experience! The gameplay was challenging but mostly fair at Jedi Master difficulty, the characters are very like-able and the presentationā¦ man, the presentation! Everything really feels polished, without any complaints. Sure, you can argue about the balancing of each enemy, like the goats I encountered at the 2nd chapter or whatever, who gave a lot of damage but that would be too much of nit-picking. The exploration aspect was also entertaining. Yes, thereās still a case where most of the base game can hold your hand since itās AAA weāre talking about, but it was not as automatic as other AAA games I played because there was still the challenge. I also donāt remember the last time when a game took me 20 hours to beat, usually that would be 10 hours. The optimization of PC version couldāve been better though, as this game requires an SSD to not have constant stuttering.
But thereās a reason why I canāt call it 10/10 though as the gameplay was not anything unique that much. It is good on itās own, but I didnāt feel much satisfaction after beating most of the bosses, more like a āok, niceā kind of feel. Thatās not a bad thing, Iām just saying that this game didnāt pick me as much as it can pick others. Star Wars fans especially, damn there was a lot of lore related stuff left for them. So much in fact, that I eventually just skipped descriptions of stuff I scanned because Iām not a fan of this franchise and so I donāt care much about the lore. However, the story for me was good, really nicely crafted I would say. Iām glad this game wasnāt robbed after the Battlefront II drama back in the days. This is the first time where I could say that this game is worth itās full price, even though I bought it for dirt cheap during a sale before sequelās release. Pick it up whenever you think about it, you will like it Iām sure!
Let me start off by saying that I have NOT watched any of the Star Wars films, shows and havenāt played any of the games except for Classic LEGO Star Wars. This IS my first entry into anything seriously Star Wars related. And funnily enough, this is also my 1st ever Souls-like game.
With that out of the way, Iād say this game was amazing! This is the first time when I felt that a fairly recent game with AAA budget can actually be a worthwhile experience! The gameplay was challenging but mostly fair at Jedi Master difficulty, the characters are very like-able and the presentationā¦ man, the presentation! Everything really feels polished, without any complaints. Sure, you can argue about the balancing of each enemy, like the goats I encountered at the 2nd chapter or whatever, who gave a lot of damage but that would be too much of nit-picking. The exploration aspect was also entertaining. Yes, thereās still a case where most of the base game can hold your hand since itās AAA weāre talking about, but it was not as automatic as other AAA games I played because there was still the challenge. I also donāt remember the last time when a game took me 20 hours to beat, usually that would be 10 hours. The optimization of PC version couldāve been better though, as this game requires an SSD to not have constant stuttering.
But thereās a reason why I canāt call it 10/10 though as the gameplay was not anything unique that much. It is good on itās own, but I didnāt feel much satisfaction after beating most of the bosses, more like a āok, niceā kind of feel. Thatās not a bad thing, Iām just saying that this game didnāt pick me as much as it can pick others. Star Wars fans especially, damn there was a lot of lore related stuff left for them. So much in fact, that I eventually just skipped descriptions of stuff I scanned because Iām not a fan of this franchise and so I donāt care much about the lore. However, the story for me was good, really nicely crafted I would say. Iām glad this game wasnāt robbed after the Battlefront II drama back in the days. This is the first time where I could say that this game is worth itās full price, even though I bought it for dirt cheap during a sale before sequelās release. Pick it up whenever you think about it, you will like it Iām sure!
Ā«Blew my mindĀ»
Ā«Time-testedĀ»
Like many star wars games, the storytelling actually surpasses the movies at times. Some of the environments ate gorgeous while others are a bit choppy. Likewise, the combat is often exciting and fun to watch while at other times it feels a bit out of control. Overall excllent game and looking forward to the sequel
Iām not a Star Wars fan. I think the movies are okay, never liked the games, and never read any books. But Jedi: Fallen Order? This game absolutely rocks. If the entire Star Wars universe were given this degree of polish, I would be all over it.
First off, Jedi: Fallen Order defies conventional genres. Some might call it a souls-like, but that would be ignoring so much of what Fallen Order has to offer. It has elements from Soulsborne games, but also those of Uncharted, Assassinās Creed, and Zelda. Itās best to call it an adventure game and leave it at that.
The game follows the story of Cal, a Jedi-in-hiding immediately following the Clone Wars and āOrder 66ā stuff. While you start relatively weak, by the end of the game you feel like a full-blown Jedi Knight capable of dealing with crowds of enemies with ease. After a short linear stint, the game opens up to a somewhat open-world adventure across several planets. The story focuses on the mystery of the ancient Jedi order and the magic of the cosmos in a way that the films never quite did. The locales range from Imperial factories to monster-ridden jungles, with some great monster design to boot. I was also impressed by the fact that you stayed in Calās perspective throughout most of the journey, even when boarding and flying in your ship. Youāre given some freedom as to the order you tackle things in, but practically you follow the story with some short diversions to fight a hidden boss, get Health/Force/Stim upgrades, or get cosmetics for your suit, poncho, ship, robot companion, and lightsaber. I wish the lightsaber parts werenāt purely cosmetic and had a gameplay effect, however minor. You could barely see your lightsaber during gameplay (except for the color), so it felt like a pointlessly overdeveloped system.
BD-1, your robot companion, is adorable. The Titanfall devs knew how to animate a robot, and their talent is on full display. Heās more charming than the stiff droids Star Wars typically sports, displays a wide array of emotion, and his subtitles are even bursting with character. I honestly couldnāt see this game without BD-1 now that Iāve finished it.
Combat is reminiscent of Sekiroās parry-focused combat. It even features health-protecting stamina bars, āframe-perfectā blocking acting as a parry, and āhealing stimsā that refill when resting. Itās got its own flavor, though, aided by the Force-abilities Cal has access to. Pull, Push, Slow, Jump, Throw, and some other special lightsaber abilities give just the right amount of depth to the 20 hour experience. The one-on-one combat is where the lightsaber combat shines the most, but deflecting lasers and dealing with hoards of stormtroopers was extremely satisfying too.
Ofcourse, none of this would have come together without the sound design. Itās cinema-tier sound design, plain and simple. Multiple times my partner thought I was starting up a movie when I was starting up the game, and all the signature Star Wars sounds are blended and mixed perfectly. Add that to Respawnās talent in making machinery and explosive action setpieces, and you get an award-winning combination. Besides audio, the game is technically very well done, achieving a solid 1080p60fps on my increasingly dated hardware. I was even able to run it on the Steam Deck without a hitch.
I got Fallen Order on sale, but I wouldnāt have felt bad paying full price for it. I recommended it to all fans of Star Wars, but also to fans of sci-fi in general, even if you donāt typically like the film. I canāt wait for the sequel and where it takes Cal (and his unlikely band of friends) next.
First off, Jedi: Fallen Order defies conventional genres. Some might call it a souls-like, but that would be ignoring so much of what Fallen Order has to offer. It has elements from Soulsborne games, but also those of Uncharted, Assassinās Creed, and Zelda. Itās best to call it an adventure game and leave it at that.
The game follows the story of Cal, a Jedi-in-hiding immediately following the Clone Wars and āOrder 66ā stuff. While you start relatively weak, by the end of the game you feel like a full-blown Jedi Knight capable of dealing with crowds of enemies with ease. After a short linear stint, the game opens up to a somewhat open-world adventure across several planets. The story focuses on the mystery of the ancient Jedi order and the magic of the cosmos in a way that the films never quite did. The locales range from Imperial factories to monster-ridden jungles, with some great monster design to boot. I was also impressed by the fact that you stayed in Calās perspective throughout most of the journey, even when boarding and flying in your ship. Youāre given some freedom as to the order you tackle things in, but practically you follow the story with some short diversions to fight a hidden boss, get Health/Force/Stim upgrades, or get cosmetics for your suit, poncho, ship, robot companion, and lightsaber. I wish the lightsaber parts werenāt purely cosmetic and had a gameplay effect, however minor. You could barely see your lightsaber during gameplay (except for the color), so it felt like a pointlessly overdeveloped system.
BD-1, your robot companion, is adorable. The Titanfall devs knew how to animate a robot, and their talent is on full display. Heās more charming than the stiff droids Star Wars typically sports, displays a wide array of emotion, and his subtitles are even bursting with character. I honestly couldnāt see this game without BD-1 now that Iāve finished it.
Combat is reminiscent of Sekiroās parry-focused combat. It even features health-protecting stamina bars, āframe-perfectā blocking acting as a parry, and āhealing stimsā that refill when resting. Itās got its own flavor, though, aided by the Force-abilities Cal has access to. Pull, Push, Slow, Jump, Throw, and some other special lightsaber abilities give just the right amount of depth to the 20 hour experience. The one-on-one combat is where the lightsaber combat shines the most, but deflecting lasers and dealing with hoards of stormtroopers was extremely satisfying too.
Ofcourse, none of this would have come together without the sound design. Itās cinema-tier sound design, plain and simple. Multiple times my partner thought I was starting up a movie when I was starting up the game, and all the signature Star Wars sounds are blended and mixed perfectly. Add that to Respawnās talent in making machinery and explosive action setpieces, and you get an award-winning combination. Besides audio, the game is technically very well done, achieving a solid 1080p60fps on my increasingly dated hardware. I was even able to run it on the Steam Deck without a hitch.
I got Fallen Order on sale, but I wouldnāt have felt bad paying full price for it. I recommended it to all fans of Star Wars, but also to fans of sci-fi in general, even if you donāt typically like the film. I canāt wait for the sequel and where it takes Cal (and his unlikely band of friends) next.
minha Ćŗnica critica Ć© com relaĆ§Ć£o ao combate que nĆ£o esta tĆ£o polido, tipo a defesa demora pra subir e o parry falha as vezes, como eu joguei muito sekiro foi o que mais senti, ja que ele compartilha diversas mecanicas com jogos soulslike, fora isso gostei bastante, a historia e personagens sĆ£o bem maneiros e a trilha sonora Ć© Ć³tima, o combate a pesar das falhas tambĆ©m Ć© bem legal, tu realmente sente a progressĆ£o do personagem, que Ć© acompanhada pela historia de forma satisfatĆ³ria, e eu joguei na dificuldade mĆ”xima entĆ£o achei bem desafiador, logo recomento, o jogo me surpreendeuĀ
Ā«Just one more turnĀ»
Ā«Canāt stop playingĀ»