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Meeple Station review
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by Jana Janina

The game is actually broken. There is a lot of glitches (especially graphics) and stuff that happens doesn't.
«Buggy as hell»
«Disappointment of the year»
«Waste of time»

Other reviews3

Translated by
Microsoft from Deutsch
Early Access Review Anyone Who loves the Concept of Spacebase DF-9 and wants to build a Space station in 3D (by which is the Model of the Station, not the Graphics) and has nothing against Graphics in the 8 bit style is right here. The Game is still in Early Access, so you stumble every now and then over smaller Bugs that can always be fixed by Saving and reloading. The Amount of Elements that can be added to the self-built station is still a bit small at the moment, but that is likely to change. On the one hand, the still very limited research allows only a Handful of new Elements to be unlocked, which will certainly change with the Further development of the research tree, and on the other hand, Mods can already provide some new Elements. Add. How far the Game can be changed by Mods (not only the Look but also new Functionality) will show the Future.
Translated by
Microsoft from Deutsch
Product received for free Early Access Review Preliminary Review on the Current Early Access Stand: + Graphic Humor Varied Play Community Nearties (in terms of the Possibility to actively engage in Development, be it with Suggestions or directly via Mods) -Entry-level Hurdle (I advise to read the ingame Wiki and the Tips) "self-responsible" playing I have already spent a few Hours (30 +) playing the Game and have had Fun with it all the time. The Graphics and also the Humour appeal to me. The above varied but also "self-responsible" Games come about due to the Variability of the Game style. In Particular, I mean the Difficulty that can be adjusted on the one Hand in 5 stages from peaceful to masochistic, but also the selectable location of the Station (and later the Choice of the employed Meeple). Starting close to Pirates or Meteorites, it quickly becomes uncomfortable on the Station, while near Trade Routes you get frequent Well-meaning visit. Who has played for a few Hours and continues to travel only on "peaceful" or "mild" in the safest zones of the Galaxy map, which is, by the way Procedurally generated, and then complains about Boredom and Monotony: Even Guilt. You have to be aware of the Challenge and ready to face Dangers. That's likely to change later with Campaign Mode. Currently there is only the free Game and you have to play independently. If it gets too boring and rogue in one Place, you have to throw on the Quantum Engines and travel somewhere else. Or you quickly lose interest in the Game. The community marriage Mentioned gives me cause for optimism about the further Development of this Early Access Title. Because there are Bugs. There are still unpolished Corners and Edges. And above all: There are still features missing (the Multiplayer or the Campaign, for example). However, the Developers make a Point of bringing players on Board and listening to their Feedback. Not only do they want to develop a Game that they find cool, they want their Players to like it. One Way they want to implement that is the good mod support of the Game. Interested Parties can easily create Mods or integrate created Mods into the Game. They also have a Roadmap that looks like this at the moment (January 2019): Modding capabilities: 20% Cooperative feature: 35% Docking Bays/Ship construction: 10% Invading Other Stations: 0% Meeple Traits/Skills/Relations: 30% Pets and Management: 15% There is still a lot What to look forward to.
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