I'd wanted this game for a really long time. I'd play the demo for the sequel and loved climbing and using a bow and arrow and solving puzzles connected to ancient relics. I loved the idea of an Uncharted style game where it was just about crawling and climbing around catacombs and caves and just the general raiding of tombs. I was excited to play a game where the action was the backseat to the adventure and exploration in a modern setting. However, I realized immediately that this wasn't going to be that game and I was fine with that. I was actually interested in the idea of a survival game with tomb raiding where you'd have to hunt and live off the island until you could get rescued. And I enjoyed it right up until you pick up a gun and then the game becomes a full out shooter. It's just basically constant explosions and such a streamlined nature to the gameplay that makes it feel like the camera is pushing you forcibly down a path of gunfire with invisible bumpers leading to the next chapter of the mediocre storyline with the facade of an open world. Such a disappointing game. I want a game like this without mass murder, it's such a chore to get through and the tomb raiding is essentially entirely optional.