Point and click games are not for me, I don't have the brain and the patience to figure out obtuse puzzles and solutions. But I like story driven games and point and click games thrives on that. I used to play them normally, but nowadays I cheat, I use guides if I get stuck for more than 5 minutes. Tim Schafer games are notorious for its obtuseness, where you have to somehow figure out to use a banana on a jet plane to get it to sign so you could open the door (I've made up this part, but you get the point). But at the same time, his games are famous for having superb humor, interesting worlds and most especially, the heart. Broke Age has all of it in spades! The story is very intriguing (though the ending and some plot twists are a bit strange and feel undeveloped), the world is unique and graphic style is beautiful. Oh, and the characters! The characters you encounter are great. There are so many good ones! Curtis (Will Wheaton), Dutch Knife, Harm'ny Lightbeard (Jack Black), Yarn palls, Talking tree, I could go on and on. But what takes it away from me (maybe point and click fans loved that part, but after reading about some puzzles, mostly found the harder ones badly designed too) is its puzzles. Some of them are time-based and some required very strange solutions. Without a walkthrough I would've never finished this game, but luckily I was able to experience this game and I am so glad that I did.