Worst Games By Top Developers

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Created May 14, 2018 by Tzeelim
Nobody's perfect - even the best game developers have some bad work in their catalog. You can imagine how hard it is - to fail after a series of successful games! Hope they'll learn on their mistakes - and we can also take a look and remember what games shouldn't ever be like.
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79
    Id Software is a legendary developer that gave us the Wolfenstein, Doom, and Quake franchises. That's why it hurts to see how they try to make another great game but RAGE happens. This game is done to…
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    54
      Another Gearbox fail and a useless follow-up of the legendary series. The hero that had to die in glory, became old, and the game does nothing but exploits the legacy of those good old days.Duke Nukem…
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      Kane & Lynch 2: Dog Days screenshot
      66
        Kane and Lynch 2: Dog Days was developed in 2010 by IO Interactive, also responsible for the Hitman series. Dog Days is a sequel for Dead Men, and maybe the game wouldn't be so bad as a standalone tit…
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        STEEL BATTALION HEAVY ARMOR screenshot
          Steel Battalion became a huge fail for FromSoftware and Capcom. Their desire to create a game with an unusual gameplay made it totally unplayable. The game combines the standard Xbox 360 controller an…
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          John Romero's Daikatana screenshot
            Daikatana came out the same year, 2000, as Deus Ex, and you can hardly believe they both were made by famous developers John Romero and Tom Hall, formerly of id Software. Daikatana was criticized for …
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            Mass Effect: Andromeda screenshot
            73
              Andromeda became one of the most hated follow-ups ever. Mass Effect fans expected the same quality as the original trilogy had but instead they got boring side quests, a simple story and repetitive ga…
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              81
                Kingdoms of Amalur: Reckoning was meant to be a great project. It was made by legendary men: bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead design…
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                Aliens: Colonial Marines screenshot
                45
                  Randy Pitchford, a game designer and CEO of Gearbox Software, started with participating in the development of Half Life and Counter-Strike. Then he created the Borderlands series. But in 2013 somethi…
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                  Tomb Raider: The Angel of Darkness screenshot
                    This Tomb Raider game was meant to be special: the developers from Core Design tried to reinvent Lara Croft and make the series competitive to the modern action games. However, later lead designer and…
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                    54
                      Mark Cerny is an outstanding game designer and the owner of the Lifetime Achievement Award from the International Game Developers Association. He worked with Naughty Dog and currently cooperates with …
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                      Give a cake
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