Austin Cline
Artist
Austin Cline is a games artist. Cline has been working with Bethesda Softworks, id Software, Arkane Studios and Panic Button. Cline's first game was The Walking Dead: Survival Instinct published by Activision Blizzard for PC, Xbox 360, PlayStation 3 and Wii U in 2013. Then, Austin Cline went on to work on DOOM (2016) as the artist. Later, Cline also was part of the team who developed Wolfenstein II: The New Colossus published by Bethesda Softworks for PC, Xbox One, PlayStation 4 and Nintendo Switch. Most recently, Austin Cline was involved in the development of DOOM VFR.