Average Playtime: 2 hours

A Bird Story

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About

A Bird Story is a story-driven adventure RPG developed by Freebird Games. This game serves as a connecting part between To the Moon and its sequel, Finding Paradise, which were developed by the same studio.

Setting

You play as a little boy, who does not notice any people around him. That is until he finds a bird with a broken wing. People start to appear near the boy presented as ghosts. He begins to fight his Introversion.

Gameplay

Similar to the To the Moon, A Bird Story is a 2D game developed on RPG Maker engine. The game does not feature any combat systems or mechanics whatsoever being a purely story-driven game. Not much dialogue is present in the game due to the developers using a “show, don't tell” method of storytelling.

The in-game map suggests that the game is just a bunch of memories of the boy, rather than a real-time progression of events.

The gameplay changes depending on the scene the player sees at the moment. Typically, the movement is bind to the arrow keys with the mouse being used for interacting with the in-game world and items. Spacebar is used for more specific actions like throwing. Button prompts appear on screen during the gameplay.

Game style

Being developed by the same people and on the same engine as To the Moon, A Bird Story features the same-ish style. The aunt of the game's designer said that the sounds are nice-ish, but they sound ripped off from To the Moon.

Platforms
Metascore
66
Release date
Developer
Freebird Games
Publisher
Freebird Games
Age rating
Not rated
Other games in the series
Website
http://freebirdgames.com/games/a-bird-story/

System requirements for macOS

Minimum:
  • OS: OS X 10.6.8
  • Memory: 2 GB RAM
  • Graphics: Radeon HD 2400 or comparable
  • Storage: 200 MB available space
  • Additional Notes: Usually runs on anything more than a baked potato.

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04 or higher
  • Memory: 1 GB RAM
  • Graphics: Radeon HD 2400 or comparable
  • Storage: 200 MB available space
  • Additional Notes: This too usually runs on anything more than a baked potato; but one that you'd have to do the baking yourself and potentially tasting better afterwards.

System requirements for PC

Minimum:
  • OS: XP, Vista, 7, 8
  • Processor: > Intel Pentium III 800 MHz
  • Memory: 2 GB RAM
  • Graphics: 1024x768 High Color +
  • DirectX: Version 9.0
  • Storage: 200 MB available space
  • Additional Notes: Usually runs on anything more than a baked potato.
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Last Modified: Oct 7, 2024

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      A Bird Story reviews and comments

      It has it's moments but despite being only 4 hours long, it drags forever. Slow pace, almost no control except whether to go left or right. But good as a prequel for Finding paradise.
      “A Bird Story” allow you to discover one story in Colin’s life, one important character in “Finding Paradise”. A 1-hour tale without dialogs. I thought it wouldn’t work as a game, since “To The Moon” had dialogs to move the story forward, and oh boy was I wrong! I left the game open to complete it in 1 shot. No regrets.

       * Now, I know it’s not a game for everyone, as the plot is very simple unlike in “To The Moon” and “Finding Paradise”. But you might like it.
      Translated by
      Microsoft from Deutsch
      In the following Text I reflect my Opinion, which can be completely different from your Opinion, dear Reader! A Bird Story is the second Game of Freebird Games, which with To The Moon a small indie masterpiece (mainly because of the Story-because of the Gameplay definitely not ... See my TTM Review). Unlike TTM, A Bird Story is not in the slightest text-heavy-it's "text-free." The story (Which is once again very much in the Foreground) is meant to be called in Pictures (by which I do not mean (!), that then pictures Come again Slideshows! Pixelart animations as in TTM are Program). This has been done pretty well and leaves room For interpretation here and there, so players can discuss the Meaning of some Scenes. The Story is about a Boy who seemingly dreams of Flying and one Day saves an injured Bird from a Badger-creating a special Friendship. Gameplay is present, but seems too squeezed in many Places (for example, if you have to press two specific Arrow keys in order to remove the Bandage from the Bird-so that the Newly interrupted animation can continue. You could have put that right into the Animation-absolutely pointless!). Unlike in TTM, there is also no special Gameplay that is somehow relevant to the Story (in TTM, after all, there was the Loosening of Memento, which were nicely built up and also seemed a little innovative). It took me 80 Minutes (with discovering a Secret, more later) for the whole Game, which was a bit disappointing. TTM costs about twice as much, but takes 4 times as much Time to Play Through and together with the free ones (!) DLC EVEN more so. Compared to TTM, A Bird Story is a bit expensive. After the End of the Game, the second Episode after TTM is announced by a Picture with two lettering (who doesn't remember: After the End there was something like this: "Episode 1: To The Moon" and a Tick behind it-which means there will be more Episodes): Finding Paradise. In the Picture, a Lifetime bar Can be seen like Johnny's, only for the Person to appear to be the Boy from A Bird Story. Why am I mentioning two other Games here? Since you should probably have played Bird Story to understand the Content of Finding Paradise (for which no release date was mentioned in the Picture). If you liked the Soundtrack of TTM, you will definitely like the Soundtrack of this Game. However, some Tracks are more like Remixes of TTM Tracks. If you want to have the Soundtrack, you should buy the Bundle, after all, you can save around €3. Final Conclusion: A small, beautiful Indie game, but that something is expensive When compared to TTM. More than a little Prehistory to See Finding Paradise. Thank you for the Attention and Time. -Prometheus
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      Just a short speechless story, absolutely predictable and not catchy at all. Looks like an announce of "Finding Paradise", but I would prefer to watch a trailer and don't spend an hour on this game.
      «Boooring»
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