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Alien Breed: Impact

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Alien Breed: Impact is a part of the revival of an old game series, influenced profoundly by the Alien movies. After the last game of the series was published in 1996, reimagining the established format as a first-person shooter, the game was brought back to its roots, returning not only with the improved graphics, engine, and design but with the classic top-down shoot ‘em up genre. Theodore J. Conrad is a space engineer that has to restore the engines after the collision with a mysterious empty ship.
Alien Breed: Impact is an updated version of Alien Breed: Evolution that adds not only new designs for the enemy aliens but an entirely new upgrade shop. It has two full story campaigns for both single player and multiplayer. In the multiplayer cooperative campaign, two players are taking the roles of two other survivors, Thadeus and Eddie, that are trying to find Conrad and assist him on his mission.

Release date
Team17 Digital
Team17 Digital
Age rating
Not rated

System requirements for PC


  • OS: Windows® XP SP2 or later
  • Processor: 2.0+ GHZ Single Core Processor
  • Memory: 1GB RAM
  • Graphics: NVIDIA 6800+ or ATI Radeon X700+ Video Card
  • DirectX®: 9.0c
  • Hard Drive: 1.5 GB
  • Sound: Windows Supported Sound Card
  • Other Requirements: Internet connection required.
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Last Modified: Sep 17, 2019

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        Alien Breed: Impact reviews and comments

        Translated by
        Microsoft from Deutsch
        Alien Breed: Impact (v. 126) POSITIVES + Remake of an old 1992 Amiga Classic that I really liked to play at the time + for a 2010 Game, the Graphics and the Animations are still good (by today's Standards, of course, a bit dusted) + harmonious Lighting + good Sound Effects (the Voice of the female On-board computer, which always gives information about the current Events, I really liked and also remembered the Original strongly, Hitting door Scotches, Splintering glass, Cropping sounds that change depending on the Ground, Screams and Violas in the Distance later In the course Of the game, etc.) + coherent and dynamic Background Music that becomes more dramatic with higher Opponent Volume + Life Energy can be seen by Lights on the Character, among other things + Various different Aliens (in the Original there were only three different Opponents) + Corpses of the Opponents Staying nice to lie (this is exactly how it should be) + Glass Panes can be shot through, allowing new Paths to Open up + motion detectors + well-known Intex terminals for buying, selling and Upgrading Equipment ("Welcome To Intex System," Nostalgia Pure) + almost the same Weapons as in the Original (Assault rifle, Slingshot Cannon [Pumpgun], Flamethrower, laser rifle and Ion Pricee) + weapon upgrades can also be seen visually on the Weapon and also have a noticeable effect + fire and electricity, which can hurt + Own Guard Cannons (unfortunately only usable in certain Places, and if you don't buy them for far too much money, you will find only a single) + large Levels in the whole game in which you can get lost quickly and need the Card + secret Rooms + when you enter the foreign Ship , The Level Design changes noticeably and the Atmosphere becomes very creepy + Areas without Atmosphere in which you slowly suffocate + surprise moments + runs very fast and jerk-free + no Bugs or Crashes http://steamcommunity.com/sharedfiles/filedetails/?id=731129650 NEGATIVES-mieses Comic-like intro And equally lousy Cutscenes, both of which basically consist only of colorless Images with (German) Speech bubbles with (English) setting-design of the Aliens unfortunately no longer corresponds to the Aliens from the Original Alien Breed (presumably for copyright reasons, as these One-to-one were copies of the legendary alien films, including Facehoppers)-no German voiceover (only German Texts and Menus)-Logbooks, of which unfortunately there are only 12, are not set to music, which is a lot Atmospheric Potential would have had (see System Shock)-old Logbooks are mistakenly marked as unread again after a new level-unsympathetic Main Hero-each Weapon can only be upgraded (out of 3 possible)- Fragment grenade use almost always harms the Hero more than he uses it either throws it in front of your Feet if you click too short right, or you hold down long enough then the Opponent is usually already so close that the Grenades also detonate immediately in front of us. Since the Grenades bounce off the Aliens and yet land again in front of a Laser rifle-laser rifle often harms the Hero himself, since bouncing Laser shots often fly back to the Shooter through cross Rackets (in the Original, these did not harm the Shooter himself); While so realistic, the Weapon renders unusable because it's too dangerous-no free saving, but only via certain Intex memory consoles (but which are set Fairly)-a little Repetitive-too few boss fights-only 5 (albeit long) Levels and a total of about 8 Hours Game Time-2-Player Co-op Mode is less successful http://steamcommunity.com/sharedfiles/filedetails/?id=731076338 FAZIT Alien Breed: Impact is a solid Top-down shooter (View from oblique above) with single player center Of gravity and Dead space like atmosphere . One embodies Conrad, an unsympathetic Engineer or crew supervisor and former Soldier who is in Space on the Cruiser Leopold. The Spacecraft Collides shortly after a Hyperspace Jump with an even larger and hundreds of Years old unknown Ship from The alien to the Cruiser, which must be resisted. Despite the somewhat repetitive Gameplay, I always had Fun and the last fifth Level was particularly successful. That's why a Thumbs up. To end it with the Words of the Onboard Computer (if you find a Secret): "Have a nice day" And now on with Alien Breed 2: Assault. If you are interested in further Reviews of me, follow my Group.
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