Average Playtime: 4 hours

Archaica: The Path Of Light

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Archaica: The Path Of Light is a visually stunning puzzle game with lasers and mirrors, that enraptures gamers not only with finely designed levels, but also with an interesting storyline. In this game we become the Chosen One from the nation that believes walking the legendary Path of Light will save the world from impending disaster. We revive ancient mechanisms, explore secrets of an ancient civilization, and discover the true destiny of The Path along the way through extraordinary realms. KEY FEATURES:Beautiful aesthetic and an extraordinary atmosphere of an ancient and unknown civilization
We have put a lot of work to make Archaica’s world a beautiful and remarkable place. Every single place has its unique atmosphere and encourages further exploration.
Interesting and unique puzzles
We have prototyped hundreds of puzzles, but selected only a few of them for the game, ensuring that each puzzle is unique and based on a separate idea.
Intriguing narrative
Revealing the storyline is optional, yet it is available to players who would like to delve into the game’s world. Individual themes are being excerpted to a player piece by piece, while uncovering hieroglyphs scattered on the board. Some themes will be discovered only on completion of the challenging levels.

Release date
Two Mammoths
Drageus Games, Two Mammoths
Age rating
10+ Everyone 10+

System requirements for Nintendo Switch

System requirements for PlayStation 4

System requirements for Xbox One

System requirements for PC

  • OS: Windows 7
  • Processor: Intel Core 2 Duo
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560
  • Storage: 800 MB available space
  • OS: Windows 7
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 760
  • Storage: 800 MB available space
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Last Modified: Dec 16, 2020

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1 edit
Complete 40 levels by finding all collectibles.
Filled wells
Activate all Lightwells.
The mystery of the Megaliths
Find and activate all Megaliths.
Complete 40 levels by finding all collectibles.
In the footsteps of the Path builders
Activate Stone Keys in 10 levels.
view all achievements
13 items

Archaica: The Path Of Light reviews and comments

Translated by
Microsoft from French
A rather traditional puzzle game, which takes the mini-games that are found elsewhere and extrapolating to make it a real game, interesting from beginning to end. The puzzles are difficult, but not too much. The whole thing is visually pleasing, and quite easy to take in hand (even on the joystick!). The story is very uneven and rather incomprehensible, but this is not the main interest of this game. Basically, you have light coming out of somewhere, and you have to get it to another place. For this, you will have mirrors that allow the light to bounce from several different angles, diamonds that allow to separate a luminous Ray in several colors, and other devices. You place these devices on the game map, and you try to make sure that the light arrives at a good port. Taking, and doing well. 6.5/10
Translated by
Microsoft from Deutsch
Excellant--very captivating puzzle play!!! --Just Played Through Talos Prziple for the second time, but the elements in here deal with laser optics in a very different way: Reflect, angular, block, break up, unite--focus is always on logical chaining, often with the trick of multiple use Elements, resulting in a surprising resolution. --Pleasantly demanding difficulty: Thanks to an integrated partial solution function, always exciting to the end. --Thanks to the grid, you can plan effectively chains in thoughts super ahead or just play around and see what's right. --Extra funny and varied: At the beginning of each puzzle, various things are involved, almost like a 3d-teeming picture. --"Story" can be ignored, but the levels themselves look so chic as to tell their own story.
Translated by
Microsoft from French
https://youtu.be/BU6hPaZTqCA after finishing the game from long to wide and across: graphics: without hallucinating beings they are rather beautiful and effective sound atmosphere: a repetitive but as these are music of ambience it is rather discreet (especially when one is focusing on solving a riddle) for the gameplay everything revolves around the light beam management that must be guided from one or more sources to one or more crystals. Different obstacles, different light color and different gadgets allow puzzles that differentiate as much as possible (the principle of light remaining present) history is optional (you have to find hidden objects to expand it actually) and it serves as a pretext. However it is rather interesting (find hidden objects this is not very complicated). the index system is rather well thought out: we have to find hidden cells to load a plate in the level (no big text button that tears our eyes), a hint allows us to search on a small area of possible location of gadgets ( but we don't know which one to put precisely). This system allows us to help without ever bringing the solution I estimate the lifespan to a few hours but it will depend on your ability to solve the puzzles (same for the difficulty, the felt depends on each)
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