Baba Is You
About
Baba Is You is a puzzle game where you can change the rules by which you play. In every level, the rules themselves are lying as blocks you can interact with; by manipulating them, you can change how the level works and cause surprising, unexpected interactions! With some simple block-pushing you can turn yourself into a rock, turn patches of grass into dangerously hot obstacles, and even change the goal you need to reach to something entirely different.
The game has over 100 levels that experiment with the game's mechanics in a multitude of ways, requiring the player to understand and manipulate the rules of the game and figure out devious ways to make the objects in the game world interact. The game will also feater a level editor for making your own levels and campaigns.
The game was originally created for & won the Nordic Game Jam 2017. The event had 142 entries in total. The game was made using Multimedia Fusion 2 by Clickteam.
System requirements for Android
System requirements for Nintendo Switch
System requirements for Linux
System requirements for macOS
System requirements for PC
- OS: Windows 7
- Processor: Intel Core i5-421U
- Memory: 100 MB RAM
- Graphics: NVIDIA GeForce 820M
- Storage: 50 MB available space
- Sound Card: Realtek High Definition Audio
- OS: Windows 7
- Processor: Intel Core i5-421U
- Memory: 100 MB RAM
- Graphics: NVIDIA GeForce 820M
- Storage: 50 MB available space
- Sound Card: Realtek High Definition Audio
System requirements for iOS
Where to buy
Top contributors
Baba Is You reviews and comments
It's difficult to get into the specifics of this game without ruining the magic of learning the game's mechanics. It does a great job teaching the player without explicit tutorials. A majority of the puzzles are very well done with a wide range of difficulty. You don't have to complete every puzzle to complete the game, however "Completing the Game" is a pretty ambiguously defined state.
The puzzles start out clever. As I learned how to manipulate the rules of the game, I enjoyed it. After 100 or so puzzles, it turned from clever to tedious. The levels got larger and larger, and its cleverness devolved. Every level involved taking a minute to take in the rules, then taking about 10 minutes to permute through every possible combination of those rules. To get a bit technical, the amount of stuff present in any given level went beyond the typical cognitive capacity. I have no doubt that I could have solved each puzzle eventually, but it got too tedious.
Good puzzle game for both beginners and enthusiasts of the genre. It had potential to be more special than it is, but later puzzles fell into the age old trope of "keep layering on more shit until it becomes difficult." These puzzles can be optional, depending on how much of the game you'd like to complete.
Microsoft from French
Great to put on if you have friends round and want something on in the background, as well as fun to play on your own!