Average Playtime: 3 hours

Blasphemous

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About

Blasphemous is an action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core, delivered through exploration of a huge universe comprised of non-linear levels.

Immerse yourself in a dark fantasy nightmare that has been constructed PIXEL BY PIXEL by our committed artists.

Features:
- Explore a huge land, a universe that feels as open as it is oppressive, delivered through a non-sequential level design that puts you in control of where to go next.
- We are putting great focus on achieving a very satisfying combat mechanics with very responsive control, smooth animations and lots of blood and gore.
- Handmade pixel art, with large sprites and super smooth animations, created pixel by pixel, frame by frame.
- Evocative narrative: Blasphemous’ levels are not just platforms; they tell a story to those who are interested, but don't get in the way if you just want the action.
- Find your personal combat style by equipping rosary beads, or carrying around relics that boost your abilities.

Story:
Set in the savage land of Orthodoxia, a place where religion is of the utmost importance in the eyes of the populace, superstition runs amok, and churches outnumber people two to one. You will find yourself in this hellish territory in the wake of the Age of Corruption.

Trailer:
https://www.youtube.com/watch?v=t8zaNelwUU8

Kickstarter:
https://www.kickstarter.com/projects/828401966/blasphemous-dark-and-brutal-2d-non-linear-platform

Metascore
78
Release date
Developer
The Game Kitchen
Publisher
Team17 Digital, The Game Kitchen
Age rating
17+ Mature
Other games in the series
Website
http://blasphemousgame.com/

System requirements for Xbox One

System requirements for Nintendo Switch

System requirements for PlayStation 4

System requirements for PC

Minimum: Requires a 64-bit processor and operating system OS: Windows 7 64-bit Processor: Intel Core2 Duo E8400 or AMD Phenom II x2 550 Memory: 4 GB RAM Graphics: GeForce GTX 260 or Radeon HD 4850 Storage: 4 GB available space
Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-750 or AMD Phenom II x4 945 Memory: 4 GB RAM Graphics: GeForce GTX 650 or Radeon HD 5770 Storage: 4 GB available space

System requirements for Linux

Minimum: Requires a 64-bit processor and operating system OS: Ubuntu 16.04.01 Processor: Intel Core2 Duo E8400 or AMD Phenom II x2 550 Memory: 4 GB RAM Graphics: GeForce GTX 260 or Radeon HD 4850 Storage: 4 GB available space Sound Card: DirectX Compatible Sound Card
Recommended: Requires a 64-bit processor and operating system

System requirements for macOS

Minimum: Requires a 64-bit processor and operating system OS: MacOS Sierra - 10.12.6 Processor: 2.7 GHz Intel Core i5 Memory: 4 GB RAM Graphics: Nvidia GeForce GT 640M Storage: 4 GB available space
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Last Modified: Jun 2, 2023

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2010 — 2019
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    Blasphemous reviews and comments

    Perfect aesthetic, super fun combat and an interesting world to explore
    «Blew my mind»
    «Underrated»
    Holy fuck this was addictive. 
    «Just one more turn»
    «Can’t stop playing»
    A sleeper hit.
    The best Metroidvania I've played so far. Beatiful artstyle, good combat with great bosses and a great atmosphere.
    «Blew my mind»
    «Underrated»
    I was told this was more Dark Souls than Castlevania, but I'm glad I took the chance because it really is more Castlevania than anything, down to the relatively limited number of upgrades similar to Symphony of the Night. Yeah, there's a dodge, flask-based healing, and enemies only respawn upon death or save, but the world design, combat, and upgrade system are way more Castlevania (not even Metroid - Castlevania) than anything else.

    I wish one of the regular-person-sized bosses were another of the big bosses and the mechanic limiting you to only three upgrades at a time felt pointless, but man other than that I blew through this game and loved every second. Maybe I can just relate to it a bit more as I was raised Catholic, but I love that it took that classic Castlevania setting, gave it some Dark Souls cyclical desperation, but brought it all together with themes of Catholic guilt and penitence with some wild lore attached. What a great way to take that overplayed "dark Medieval fantasy" setting and make it something completely new, down to the design of trash mobs.
    Solid Metroidvania with Soulslike bits and cool world/lore.  I like it >:)
    «Can’t stop playing»
    read more