BREAKER 1600
About
Breaker 1600: A game about a robot breaking into a facility and destroying every enemy.
Made for the Palette Jam 2. Theme: BREAK
CONTROLS:
A/D to move
Space Bar to jump
Left click to Shoot
P/Esc to pause
Tools used:
Engine: Unity
Art: Piskel
Audio: sxfr
Font: Pixel Emulator
Credits:
All Art Assets were made by me.
Colors used: