Average Playtime: 1 hour

Call to Power II

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Prepare to accept history's greatest challenge - build the world's most powerful empire over a span of 6,300 years, reaching from primitive history to the future realms of science-fiction. Take your place beside history's greatest leaders as you master the intricate strategies of governing, warfare, diplomacy, trade and science. Sow the seeds of an empire as you cultivate a tribe of settlers in 4,000 BC. Hear the cheers of approval as you lead your flourishing society into the future of 2,300 AD.
Answer the Call to Power.
Over 6000 years of gameplay with a sophisticated diplomatic, economic and warfare system
A worthy successor to the famous Sid Meier's Civilization series
One of the finest turn-based strategy games of all time, with challenging gameplay

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Not rated

System requirements for PC

  • OS: Windows XP / Vista / 7 / 8
  • Processor: 1.8 GHz
  • Memory: 512 MB RAM
  • Graphics: DirectX 7 Compatible 3D Card
  • DirectX: Version 7.0
  • Storage: 4 GB available space
  • Sound Card: Direct X Compatible
  • Memory: 1 GB RAM
  • Graphics: DirectX 9 Compatible 3D Card
  • DirectX: Version 9.0
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Last Modified: Aug 28, 2019

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Call to Power II reviews and comments

Translated by
Microsoft from Deutsch
Mouse Support spongy and sometimes non-existent. When you go on Esc, though, it works poblemessly. I used to play the Game as an Original on the old Computer, this one is just sad. The Music always Fell quite well, in the Steam version I had to turn the off (disgusting Tracks for my Ears). Oh yes btw .. Saving Doesn't go--> is supposed to mean that when you Press Save that whole Game hangs up:(
Translated by
Microsoft from Dutch
Awesome game. Part of my childhood. Bought it in early 2000, back in the pre-€ days. Never paid so much money for a game before. Sure, it is full of glitches. Sure, on some level it will pale in comparison to CIV III and onward. However, I can't really put my finger on it, the game has this charm that makes me go back to it once every year. It's a full fledged CIV game, with its own twist on the genre (futuristic era's). I am playing with the Apolyton mod, since without it the game is too vanilla. Apolyton brings a lot more modern and expanding options to the table. And as someone here mentioned earlier, No, you will not have archers shooting to other units on the world overview map in a game that predates the €. Come on men, CIV 5 was the first game to do that (2010). Look at this game in the right context, that it is old and will stay old. If you want modern stuff, stay away. Very simple. Anyhoo, would love to play this game with someone. Is anyone else still playing and in for a multiplayer game? PM me! :-) p.s. I bought it again just to have it on Steam foreverrrr :-) I still play with GOG version, must have more than +2000 hours into this game.
Translated by
Microsoft from Italian
The game has an uncomfortable interface, which not even the first civilization was so confusing. The game and slow of per se but often you have the United and nn you have the search to do nothing. For example you produce a slave but NN can make no improvement because the research NN has developed no improvement. The search nn and free as in civilization you are given a choice every time limited and this causes precisely the lack of orders. The graphics then nn and not at all excelled and when the sectors are all occupied by improvements and/or unity becomes really confusing. The next Move button is missing and this can affect the game if you forget a unit. The management of the city forces you to the automatic Udo because every incremneto of population you should manage but NN being the alert when you have an empire a bit ' vast escapes and then you find yourself with Lalert of 3 shifts to decrease the population by hunger and with Amara frustration sometimes nn you can do anything.... Unless you use cheats that are included and activable in the game. As a veteran of the Civilization saga, Master of Orion and age of Wonder, and all the strategic generally this I advise against
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