Average Playtime: 4 hours

Colonial Conquest

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About

Colonial Conquest is a conquest simulation set in the Victorian age of warfare and expansion of the late 1800's and early 1900's. The object of the game is to become the dominant major power throughout the world. Players can be one among six of the great powers of the time: Great Britain, Germany, France, USA, Japan or Russia.Features
  • Return to the era of Golden Warfare and rule one of handful of powers which had been shaping the face of our present world.
  • Sail, ride and march across the globe as your nation flexes its military and economic muscles.
  • Supplement brawn with subterfuge and use cloak and dagger tactics such as subversion and espionage.
  • Compete with the European hegemons in their final golden days before they engulfed the world in the flames of the first global war.
  • Play as one of the then two raising behemoths: the United States of America or Imperial Japan; or as one of the main European power to roll them back within their boundaries.
  • Play against the AI or other human claimants to the mastery of our planet.
More about the game
You win by either scoring the most Victory Points (VPs) or being the first to reach a certain preset VP threshold, depending on scenario and custom choices in the main menu. To do so, you must capture regions over the world, and defeat your enemies in battle.

The world has about 130 regions open to conquest. The regions have variable income and VP values (set randomly in the Standard scenario) and unknown until conquered or spied upon. Each region not owned by a Major Power usually has an independent Minor country owning and defending it.

Each Major country is controlled by a human player or the computer, or is designated neutral and then acts as a Minor country.
Hotseat play is possible, with an option to limit to 4.00 minutes the playing time per player.
Each game turn represents roughly one season.
Game lasts till victory conditions are achieved.

Scenarios: game offers 3 scenarios: one starting in the year 1880 with an historical setting, one in 1914 with historical positions, and an open ca-1870 standard where nation only own their starting home territories (free-for-all non-historical)

The game has 3 main phases, each player entering them in sequence, i.e. Build Phase (Spring only, with: Army & Navy Construction, Fortification, Economic Aid, Espionage, Subversion), Movement Phase (Army & Navy), and Combat Phase.

Gameplay of each phase is rather simple and straightforward, as follows:

  • Army and Navy Build Phase (Spring): Create new armies and fleets in your Supply Centers
  • Fortification Phase (Spring): Fortify army units (except in Supply Centers which are already fortified).
  • Economic Aid Phase (Spring): Lend money to other Major countries; which is added to their Treasury. Or Lend money to neutral Minor countries; which they use immediately to build armies.
  • Espionage Phase (Spring): Learn the approximate (not always accurate) army strength and the income of a Minor country or of an region controlled by a Major country. And the region’s VP value
  • Subversion Phase (Spring): Spend money to bribe a Minor country's army, weakening the country's defense or causing a coup (giving you control of the said country in return).
  • Movement Phase (All turns): Move armies to adjacent regions only. Move navies alone or with armies from one port to another (or carry regiments to amphibious landings on enemy holdings).
  • Combat Phase (All turns): up to twenty rounds of battle; each consists of naval (if ships are present) then land battles
Platforms
Release date
Developer
Argonauts Interactive
,
Collectif Nemoïd
,
Stephane Oury
Publisher
Plug In Digital, Argonauts Interactive, Digital Froggies, Stephane Oury
Age rating
13+ Teen
Website
http://www.argonautsinteractive.com/#!colonial-conquest/c1qew

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen, iPhone 1 1, iPhone 1 1 Pro, iPad Seventh Gen, iPad Seventh Gen Cellular, iPhone 1 1 Pro Max

System requirements for PC

Minimum:
  • OS: Windows 7/8
  • Processor: 2.5 GHz Intel Dual Core
  • Memory: 2 GB RAM
  • Graphics: 512 MB NVIDIA GeForce 9600
  • DirectX: Version 9.0c
  • Storage: 500 MB available space

System requirements for macOS

Minimum:
  • OS: OS X 10.8 Mountain Lion
  • Processor: 2 GHz Intel Core Duo
  • Memory: 2 GB RAM
  • Graphics: 256 MB
  • Storage: 200 MB available space
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Last Modified: Nov 15, 2019

Where to buy

App Store
Steam

Top contributors

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Colonial Conquest reviews and comments

Translated by
Microsoft from Deutsch
After about 2 Hours of Playing, I would like to write a Review. [~ Short Review ~] The value for money is fine. Simple and simple, captivating Game-quite recommended. Since no Multiplayer or German Language Package are available yet: 9/10 Points. Recommended for any strategy fan! [~ Detailed Review ~] A nice Game for in between, which reminds me of Games like "Domination" and "Age of Civilizations." If you would like, it also bears some Resemblance to "Hearts of Iron," but without being able to explore The Technologies option, etc. The Gaming nations are: United Kingdom, USA, German Empire, France, Japan and Russia. The Task in the Game is to set up an Army and a Fleet, to conquer neutral Territories, which give you a higher Income and to outdo the rival Nations with so-called "Victory Points," which one deserves to outdo with The battles won-so You win a Game. Decorated with a few Additional Options such as: Spying to find out the approximate Number of Troops in an Area, send money to other Nations or bribe neutral Areas with Defenders to have their Soldiers deserted. The whole thing is, of course, accompanied by pieces of Music that do justice to the 19Century and early 20Yd and fit comfortably into the Game. At the moment, the Game is only playable in "English"-but is not a Problem, as everything has been kept quite simple and understandable. I was pleasantly surprised by Colonial Conquest and I find a good Game very captivating. The only thing missing in my Eyes is a multiplayer mode and a German Language Package, otherwise I have nothing wrong with this Game. Colonial Conquest Gets from me: 9/10 Points Thank You for Reading and have Fun playing!
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Translated by
Microsoft from Spain
4 euros thrown in the trash. You Start a game and does not let you continue, all the time you get out of the game with bad luck, nor lets you load the saved games.
Translated by
Microsoft from Deutsch
I still know this Game from earlier, where I teeded it for hours on the Atari. I'm glad to have finally found it in a modern Version and still really like to play it. Just annoying the App's time-consuming Crashes. Please improve!!
Translated by
Microsoft from Deutsch
When I discovered the Game, I had to have it. I Had played it in my Youth on the Atari until falling over. Unfortunately, it couldn't really convince me on the iPad. With me, the Program keeps crashing. There are also Bugs in one two Places that cloud my Gaming pleasure a bit. For real Fans but recommended despite everything. The Graphics and Animation are well done.
Translated by
Microsoft from French
Many bugs, with incessant crashes forcing to save several times for each round under pain to restart it several times, which makes the game painful, even frankly unbearable. Anyway the strategy lacks outright subtlety: no economic, diplomatic or political dimension, even the fights are very basic (at least when the summary is displayed, another bug!). Very disappointed and bitterly regreting my €4!!
Translated by
Microsoft from Italian
At this point, one month after i bought the game, with no updates since the release, I can strongly recommend you to not buy this. You can just read the Kikstarter campaign and the absurd goals of its developers to understand that they will never fix the numerous crashes and bugs, add new modes and nations or fix the AI. For some reason they pretend to have like 3 times more money than they needed to launch the game to just compelte it... Not fixing crashes in months is just laziness.
Translated by
Microsoft from Deutsch
At the Moment, the German Reich was also at War with itself. In an Attack on the South Of France, there was a franz in the same Round after D. was Conquered. Attack from there on the German Attack zone. An obvious Bug led me to be at War with France's War opponents and with the German Reich. Attacks on franz. Colonies now affect the D. Empire. This is nonsense, of Course, and if Bug's Strategies nullify, you can't charge over 4 Euros for such half-finished Murks. Even Reboots don't fix the Bug. Price Performance insufficient.
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