Average Playtime: 1 hour

Combat Air Patrol 2: Military Flight Simulator

Add to
My games
5
Add to
Wishlist 3
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

Feel the power of flying the AV8B Harrier II. A flight and naval combat simulator with mission planner and fully dynamic open ended campaign. CAP2 is a middle ground simulator, you won't need to read a 300 page manual to get off the ground, nor will you be carrying dozens of missiles when you fire it up.

CAP2 uses a custom built engine that delivers a totally unique, immersive and realistic experience. After initial flight and tactical training you will be pitched into an immersive scenario against aggressive ground, sea and air based enemies. Use the fully articulated cockpit, your skills as a pilot and your tactical awareness to engage in dogfights, carry out ground attacks and command your fleet to ultimately ensure the safety of your comrades and the final capitulation of the enemy.

Strategic decisions such as commanding your fleet on the tactical map and your performance in the air will affect the final outcome: Go 'gung ho' with a full out assault and the outcome will be in the balance or plan ahead and the end result will be your ultimate victory!

Key Features - All of the features listed here are currently available unless otherwise stated. They are perhaps not 100% polished (after all its EA!) but enough to give players an idea of where the game is heading.

AV-8B HARRIER II
  • 3D Cockpit: AA and AG radar modes, MFD and HUD displays. Current selectable controls include: water injection, canopy latch, MFD buttons, gear, flap settings and more. Current animated controls include: flightstick, throttle and nozzle angle. We plan to make every part of the cockpit selectable during EA.
  • Weapons: Litening pod, AIM-9 Sidewinder, AIM-120 AMRAAM, AGM-65 Maverick, AGM-84 Harpoon, AGM-88 Harm, MK82 Bomb, MK83 Bomb, MK84 Bomb, LAU76.
  • Air to air refueling: KC767 tanker, realistic hose physics, 3 difficulty levels or toggle to off.
  • Radio comms: Radio exchanges, background chatter and formation control commands.
  • Moddability: Harrier fuselage available now. Helmet art and cockpit photo to be added.
  • Sound: 3D environmental audio

A BEAUTIFUL WORLD 100% BASED ON REALITY
  • Protect the straits of Hormuz and train in some of the most iconic sites across the globe including: Yuma (Arizona), Kaneohe Bay (Hawaii) and The Mach Loop (Wales)
  • Geographically accurate environmental lighting, based on longitude, latitude, date and time.
  • OpenStreetMap data accurately places buildings, vegetation, rail and roads.
  • Accurate star map & realistic weather effects

FULLY DYNAMIC, OPEN ENDED CAMPAIGN
  • Misson Genres: ​Air to air, air to land, maritime, training
  • Mission planner: Control your fleet and air assets, plan your mission waypoints and target ingress/egress together with your fleet formation, route and speed
  • Civilian traffic transit shipping lanes, enter & leave ports
​Please note: mission cycles and planner are currently under priority development and will be finalised soon.

VR
Oculus Rift, HTC Vive an Open VR compatible headsets

MULTI PLAYER
CAP2 is currently a single player game, but here's what will be available when we enable MP:
  • Campaign co-op mode: take part in other players campaign missions or ask for help.
  • Fleet vs Fleet: play co-op against an AI fleet or against other players.
  • Send requests or opt for open invitation.

ASSETS
The following assets are in game now, we plan to add more assets during EA.
  • USS Nassau (LHA-4) with animated elevators, deck crane and deck tugs. Deck crew will be added soon.
  • MIGS
  • F4 Phantoms
  • Fast attack boats
  • Ships & Submarines
  • ​KC767 tanker

CONTROLLERS / HARDWARE
  • Flightstick
  • HOTAS
  • Rudder and MFD panel support
  • Gamepad mode
  • Track IR support
  • Supports very wide screen aspect ratios

EA player requests - currently under consideration for development AFTER the key features above
Falklands campaign, dynamic weather system, additional aircraft
Platforms
Release date
Developer
Sim155
Publisher
Sim155
Age rating
Not rated
Website
http://combatairpatrol2.com

System requirements for PC

Minimum:
  • OS: 64 bit Windows 7
  • Processor: Core i3
  • Memory: 2 GB RAM
  • Graphics: Nvidia GTX750/AMD R7 250/AMD A10 APU
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: 2 channel audio
Recommended:
  • OS: 64 bit Windows 10
  • Processor: Core i7
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX970/AMD Radeon R9 280
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: 5.1 channel audio
  • Additional Notes: TrackIR and multiple controllers
Read more...
Edit the game info
Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
79

Combat Air Patrol 2: Military Flight Simulator reviews and comments

Translated by
Microsoft from Deutsch
Product received for free Early Access Review Forward I would like To say a thank you to the developers for providing and providing the Product to me throughout the Development Period! Now to the Review: It's not an Arcade game! You have to do some Things before the start that I won't spoil now. ^^ Once in the Air it's just a Treat, occasionally I find myself outside of the Fight in my Jet and just enjoy the View and play a little bit. A few then roll a Looping ^ ^ A small Minus point I already have, I don't have a Joystick, just an x360 Gamepad, this is a bit difficult. But otherwise clear Buy recommendation!!! If the Developers read this Review, an online Co-op mode would really be the fine-tuned;)
Translated by
Microsoft from French
Early access review I wil Discribe my first impression in English then in English also this SIM is definitely between DCs world and some far so good simulation during the 90 's where you had to watch the screens inside your cockpit (MFD) to catch information you Nee d to, and something gorgeous those MFD are working as the real MFD inside modern combat's aircraft... that means you can change information on the MFD (ground radar, air radar, FLIR, navigation, E.O. S: ELECTRONICS optics SYSTEM S.M. S: STORE MANAGEMENT SYSTEM for weapons system.... by pressing button inside cockpit and not on your keyboard... I really love it, it's just making something more immersive the second thing, it's working also with my TrackIR, my HOTAS joystick and my rudder pedals... that's means you feel like in immersion, speaking for my self I would appreciate to have a bit more realism by pressing a clicable cocpble to retract gears and flaps and some few keys to start up or switch the engines off at least if you need more feed back just send me a message because I really love it and I will be so happy to discover the multi MOD's player ' with a enemy's aircraft flyable too and why not 2 aircrafst flyable in both camps this simulation is located resolutely between DCS WORLD and the SIM DES ANN2ES 90 or there was p as those of today all these displays at the top left or right of your screen for what I will call the cheat..; in this simulation you have to lower your head to read the desired info on your screens (MFD) and what you need to know above all is that these (MFD) are clickable to pass by ex radar to FLIR or Doppler or even to the display of navigation , the display of the armament or that of the target detection and locking optics on the ground is also present, it is simply wonderful, no need to change the display of MFD by pressing a key on the keyboard, you do it directly in clicking on the MFD as in real. 2nd things this Simu walk with the TrackIR, the joystic AVC throttle levers, the pedals for the derivative, this adds a notch more to feel immersed. as far as I'm concerned I will have enjoyed a whole can more realism with a start-up of the engines by clicking direct to the interiieur of the cockpit... Ditto for the landing gear and flap steering..., I'm really looking forward to discovering the multi mod when it comes out with so 2 pilotable planes or at least one for each faction, do not hesitate to send me messages if you want to know more
Read more...
read more