Average Playtime: 4 hours

Defense Grid: The Awakening

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Microsoft’s tower defence

The game is one in the genre of tower defense, developed by Hidden Path Entertainment for PC and Xbox 360. Later it was ported to the Mac, and for other consoles in 2013. For Xbox owners, it was distributed free of charge to all holders of the Gold Xbox Live subscription. The game was actively promoted by Microsoft at Game Developers Conference 2008.

Key features

The player must defend his own military bases from alien attacks. The latter aimed at power cores, which are located on each map at power plants. To protect the cores player has at their disposal ten different types of towers. They have to be built on platforms specially allocated for this. Thus each level turns into a puzzle, created by the developers for the player to solve. Enemies can not attack the towers, and killing the foes is the only source of resources for the player. Each tower has its own strengths, and for the maximum efficiency, they must be correctly positioned on the map. The player has to defeat Fifteen types of enemies, each like towers, with its own strengths and weaknesses.

The Plot

There is a story in the game, despite the simplicity of the gameplay. It is based on the fact of an attack by some alien race on the planet, where for some unknown reason the defense grid is disabled. Completing the levels, the player turns on each node of the defense system and eventually one by one and reflects the enemy attack. The game is set in the distant future, and the scenery for the battles contains ancient ruins and military bases built amid the dying grandeur of civilization.

Release date
Hidden Path Entertainment
Hidden Path Entertainment
Age rating
Not rated

System requirements for Xbox 360

System requirements for PC

  • Supported OS: Windows XP, Vista
  • Processor: 1.8GHz CPU or higher
  • Memory: 512 MB RAM
  • Hard disk space: 1GB available space
  • DirectX version: DirectX 9.0c or higher, June 2008 version or later
  • Video: Video: DirectX 9 video card with shader 2 support such as the following:
    ATI Radeon 9600 or newer (9600-9800, X300-X1950, HD 2400-HD 4870)
    NVIDIA GeForce 6100 or newer (6100-6800, 7100-7950, 8300-8800, 9600-9800, or GTX 216-280)
  • Supported OS: Windows XP, Vista
  • Processor: dual core 2.0GHz CPU or higher
  • Memory: 1GB RAM XP, 1.5GB RAM Vista
  • Hard disk space: 1GB available space
  • DirectX version: DirectX 9.0c or higher, June 2008 version or later
  • Video: DirectX 9 video card with shader 3 support and 256MB VRAM such as the following:
    ATI Radeon X700 or newer (X700-X1950, HD 2400-HD 4870)
    NVIDIA GeForce 7600 or newer (7600-7950, 8300-8800, 9600-9800, or GTX 216-280)
  • Controller: Optionally supports Microsoft Game Controller for Windows
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Last Modified: Apr 1, 2021

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Defense Grid: The Awakening reviews and comments

Translated by
Microsoft from Deutsch
Ingenious Tower Defense Actually, I don't make much of Tower Defense, this at first Glance quite passive Game principle. Build Towers in Defense and look as they destroy the Waves of The enemy. Isn't that boring? And can't I do that better in every average building strategy game-alongside much else? I wanted To Give the highly acclaimed Defense Grid OF Hidden Path Entertainment-after all, the Creators of Age of EmpiresII HD and Counter Strike GO-a CHance and lo and behold-without me giving me me I had already paged for more than an Hour. It is important to prevent Aliens from stealing Energy Cores. Are everyone gone away in your Base the Light goes out-Game Over! Not only the pretty Look and the beautiful Effects of the Projectiles are convincing. But also the Design of the Attacking Robots. The Towers can be Upgraded further and further In order to protect the growing enemy Masses. And the German Synchronizer who speaks to your Assistant also does a pretty decent Job within his Possibilities!
Translated by
Microsoft from Deutsch
A really good tower defense game. This Game is already Unbelievable. In the Steam sale for not even a Euro "anno da" got and now only "after x months" played "No Miracle at so many Games." Now the Game is really good and even surprised me positively. You can start immediately without having studied, all the technical Information is explained. On different Maps "Maps" maps "with different inputs come" so-called "Aliens, which on a" almost! But not always "predetermined Track To reach your KERN in order to steal the little Kernels there" or Atoms?, "they have got the little Cores the Aliens trying to get themselves out of the Dust with it. In order for it not to get to that point, You are in demand. With a certain Resource "something like Money," you can "buy" different Towers and put them on the Map. In some Cases, With the Towers, you give the Routes before "more difficult Maps." Towers such as The gun Tower, Inferno, Tesla, Cannon, Rocket tower and more can be used against the Aliens. The stronger the Tower is needed, the more Resources it needs. The Towers can also be upgraded. Resources increase per Game second or per completed Opponent. The Game is divided into Waves. The "L" button calls an Orbital Stroke, which, however, does not work permanently, so only use it in an absolute Emergency:) In some Maps it is advisable to proceed tactically and to install the Aliens the short paths with favorable Towers. Defense Grid runs absolutely smoothly and Bugs haven't come across me yet.
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