Average Playtime: 37 hours

Deity Empires

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Deity Empires is a 4X, turn-based strategy game with a powerful “just one more turn” feel! Enter an intricate fantasy world as one of many deities posed to become ruler of the world. On a backdrop of classic 2D graphics, choose from one of the many playable races, and compete with rival deities as you explore the world. Extract food, natural resources, and valuable minerals from the land, and increase your power as you defeat wild monster lairs and build cities to expand your empire. Defeat rival deity armies in tactical battles, increasing the skill of your units with every victory. Materialize your deity to become a unit with extraordinary powers to lead an army in battle. Or strategically transcend your deity into an etherealized form, casting magical spells throughout the world and in any battle, and growing in power as you research magical spells and increase your magic skills in your quest for world domination.

  • Choose your deity's starting abilities from over 30 deity abilities, and select your starting magic knowledge from 10 different schools of magic. Witness the potency of your deity's spells increase with its magic skill.
  • Explore the world map with over 200 unique units, each with choosable attacks, spells, abilities, and in-depth stats and attributes.
  • Harness more than 250 unique abilities acquirable by units, and over 300 unique spells and enchantments in 10 schools of magic.

  • Random map generator allows full control over the size and type of the map, from full land maps, to one continent maps, to island hopping maps with hundreds of islands.
  • Powerful AI strategy on the world map, and AI tactics on the battle map enhance game play.
  • If you prefer not to manage some aspect of the game, such as controlling your units in battle, managing cities, or managing workers/resources, you may assign any or all tasks to AI control, so you can focus on aspects of the game you prefer. Or manage all aspects of your empire yourself for ultimate control!

  • Find and create powerful magic items for your units, such as weapons, armor, shields, helm, rings, amulet, and boots. Items increase unit attributes, and have special enchantments to further enhance unit abilities (such as Health Regeneration, Dragon Slaying, or Invisibility).
  • Increase unit experience and level as you win battles. As units increase in level, you determine which new spells, attacks, abilities, stats or attributes they learn.
  • Summon powerful magical units to join the ranks of your armies, such as Dragons, Lich Lords, Rock Behemoths, and Shadow Rift Spawns, and lay waste to entire armies of less powerful units.

  • Over 160 unique buildings can be built in each city. Streamlined interface allows quickly choosing building priority queues, so you never get bogged down with micromanagement.
  • Over 200 technologies to research, increasing various aspects of your empire.
  • Hire mercenaries in your cities as they make themselves available based on various factors which you influence.
Release date
BaileyHausdorff Systems
BaileyHausdorff Systems
Age rating
Not rated

System requirements for PC

  • OS: Windows 8.1
  • Processor: 1 Ghz
  • Memory: 1 GB RAM
  • Graphics: 1 Ghz
  • DirectX: Version 11
  • Storage: 500 MB available space
  • OS: Windows 8.1
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Graphics: 2 Ghz
  • DirectX: Version 11
  • Storage: 500 MB available space
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Last Modified: Aug 28, 2019

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Magic Skills
Raise a deities magic skill to 15 in five schools of magic.
Tactics 4
Defeat 100000 enemy units in battle.
Dragon Tamer
Summon a Red Dragon
Conqueror 1
Conquer 10 enemy cities.
Ooooh shiny, shiny...
Find 1000 magic items.
view all achievements
37 items

Deity Empires reviews and comments

Translated by
Microsoft from Italian
Deity Empires is an evolution of Master of Magic, a very old masterpiece. For those unfamiliar with MoM, let's say DE fray, well, some of the dynamics of Civilization's strategic development with fantasy mechanics and turn-based tactics of Heroes of Might and magic. For depth of play remember the Dominions series but the gameplay is different (maybe it's just like creating items). The only one, as far as I know, is the initial map setting. You can pretty much set everything: duration, gameplay speed, number of enemies, size. etc etc. In Short, a fantastic game, but with some peculiarities that I make it difficult to frame. It is not an incomplete game, but it is not complete even. It's a game that has all the essentials but lacks so much importance. First Point: It is true, you can set up intial parameters that in other games are fixed. But anyway you don't have so many choices, for example you can't choose your opponents, just the amount. You have all the essential selte and some unique possibilities but, in fact, are few though decisive. Second Point: But is the game over? Yes, no, Boh! It's weird. Missing Music, the Gamepedia is very incomplete and the environmental sounds are only in tactical battles. The Gods and the breeds are pochini. You would say an early Access but then playing you realize that it is not so. Everything that is essential is there. 50 hours of play and I have not encountered a bug that is one. Right-Click and exit the screen with the information you were looking for (ALWAYS right-click). The interface looks bad in some cases, perfect in others. Third Point: the Graphics! It is very clear and very functional, but the maps seem to be designed by a child. Yet They work, never that I felt the need to zoom. I've Never been disappointed. I have to think to note that they are ugly, but they do it very well. Fourth Point: The price! As I read €30 I thought of a theft, Oltretall gave me the idea of a masked EA from game ready: cruft in short. Reading The reviews However I changed my mind. Among a thousand fears I bought it and I think is among the best expenses I have ever done on steam. 50 hours in a week, I haven't been for twenty years! I do not know whether to recommend this game or not. For What I am concerned is an absolute masterpiece (AS and more than Dominions); 10/10. I miss some music but for the rest I would keep it even as it is. But I am one who loves the hard: if you are not so reflective. Two final considerations. There are very few information, which are INDISPENSABLE. Ask on the forum and I will answer. The game is very settable but for me it is a game from the long time. Considering that the size of the maps we will choose it can be set also casual, from an hour. But It's one of them to distort. It's the right way to turn a masterpiece into a Ciofeca!
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