Average Playtime: 5 hours

Xenonauts

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About

Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.

Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it!

Please note that the native Mac / Linux versions of the game are still in beta, however older WINE-wrapped "ports" are available and known to be stable whilst development of the native ports is still ongoing.Key Features
  • Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology!
  • Strategic Management: You will also be managing the defence of the planet, dealing with the invading alien UFOs with your customisable interceptors. You need to balance the needs of your funding nations with your own. Your funds are limited - are you going to spend them on battlefield equipment, more scientists, or expanding your coverage of the planet? Your priorities must be balanced carefully if you are to win the war.
  • Research Tree: Xenonauts has an extensive research tree with almost a hundred projects to unlock, each with its own unique description and painted artwork. It slowly reveals the intentions and origins of the invaders, while also unlocking new battlefield equipment, aircraft and vehicles for you to use as you harness alien technology and turn it against them.
  • Persistent Soldiers: Soldiers in Xenonauts are persistent from mission to mission, improving their stats and gaining ranks with combat experience - but their deaths are always only a single bad move away. You will grow to care about the brave men and women under your command as they slowly grow from green rookies into hardened veterans, but that only makes it more painful when their heroic tale is cruelly cut short by a burst of plasma fire...
  • Detailed, Emergent Simulation: Xenonauts contains no scripted missions, just broad rules setting the pace of the invasion. As such, no game plays out the same twice. If you shoot a Scout UFO down over a polar area, you get a Crash Site mission where you can capture a crashed Scout UFO in an Arctic tileset. Commence a battle at night and you'll be fighting the mission in the darkness with reduced sight range. If your base is attacked, you fight the defence in a perfect replica of your base. A lot of time has gone into weaving the two very different halves of the game together into something that feels both natural and enjoyable.
Platforms
Metascore
77
Release date
Developer
Goldhawk Interactive
Publisher
Goldhawk Interactive
Age rating
Not rated
Other games in the series
Website
http://www.xenonauts.com

System requirements for macOS

Minimum:
  • OS:OSX 10.6 or better
  • Processor:Intel 2 GHz
  • Memory:1 GB RAM
  • Graphics:Integrated Graphics
  • Hard Drive:3 GB HD space
  • Sound:Integrated
  • Monitor:1280x720 pixels minimum
Recommended:
  • Memory:2 GB RAM
  • Graphics:512 MB DirectX 9.0c Compliant Video Card
  • Hard Drive:Solid State Hard Drive

System requirements for PC

Minimum:
  • OS:Windows 8 / 7 SP1 / Vista SP2
  • Processor:Intel 2 GHz
  • Memory:1 GB RAM
  • Graphics:Integrated Graphics
  • Hard Drive:3 GB HD space
  • Sound:Integrated
  • Monitor:1280x720 pixels minimum
Recommended:
  • Memory:2 GB RAM
  • Graphics:512 MB DirectX 9.0c Compliant Video Card
  • Hard Drive:Solid State Hard Drive

System requirements for Linux

Minimum:
  • OS:Any Linux distribution since 2010
  • Processor:Intel 2 GHz
  • Memory:1 GB RAM
  • Graphics:Integrated Graphics
  • Hard Drive:3 GB HD space
  • Sound:Integrated
  • Monitor:1280x720 pixels minimum
Recommended:
  • Memory:2 GB RAM
  • Graphics:512 MB DirectX 9.0c Compliant Video Card
  • Hard Drive:Solid State Hard Drive
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Last Modified: Apr 9, 2024

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Xenonauts reviews and comments

Translated by
Microsoft from Deutsch
In short: Worthy (mental) Successor to the XCom/UFO Series with more Freedoms than XCom EU of Firaxis. I Particularly like the shot mechanics, which also indicate the optimal Path of the Ball, and how high the Chance is that the Ball will get stuck on Obstacles. Unfortunately, however, the Game will end up unpolished and less balanced. Especially the PSI Attacks that make you kill your own People-and the Way to bypass them (throw all The weapons on the Ground each round) are a Weak Spot in the game mechanics/Balancing. Lang: A more comprehensive Version of my Review with Tips and Explanations on the individual Game Mechanics is available in Video Form: https://www.youtube.com/watch?v=5Aak_Lr5_do
Translated by
Microsoft from Deutsch
Very nice Game. Captions The old X-Com feeling better than the "new X-Com series." The Graphics are a Taste thing, but not bad! If you have a Problem with This, you should wait for Xenonauts 2. What excites me: The game is extremely modding-friendly. For example, I was annoyed by the prescribed Policy that production cannot make Money. Excel loaded, Files modified. Already it is even closer to the original X-Com. Some Files are better to edit With Notepad. I am playing on here and I am already looking forward to the Successor and hope that is so modding-friendly. PRO:-lap strategy real-time mix-direct (non-official) Successor to the original X-Com series of Micropose-many RP Elements including religious system and Stats-Scinvolle modernization of the PHP-Very easy to adapt to your own Game Wishes even for "Laymen." Contra:-Alienartefacts are sold automatically-Graphic Style goes a little Towards Comic, or out of date-Micro-management is missing, little is bought and worth selling
Translated by
Microsoft from Deutsch
Even if it hurts me somewhere in the Soul to miss this Game a dislike, unfortunately it is necessary. The Basic Concept is actually very good, a Retro-style XCOM with more Equipment, a readable Map, etc., but unfortunately the Implementation is too weak (in fairness, it has to be said that the Game I do not think there are many Resources in the Development process. Has got) Pro:-> The Aerial combat Is really horny, even if the Car Fight Probabilities are often wrong-> There are a few usable mods-> It actually makes fun, even if sometimes drives you mad Con:-> There are regular Crashes-> Since you can Can't turn card, the Card is often a little cluttered-> Once a Soldier shoots narrowly past another Soldier, you can be sure there is a Team kill. Already clear that something like this can happen, but here they clearly overdid it-> Rookies often have poor Grenade meeting Chances, though the Throw Itself wouldn't be a Problem for a 6-year-old. Sometimes they drop the Grenade on their own Field, and then have no movement points to sprint away-> few Little things yet that just get a bit annoying I will buy the second Part to see if they can get certain Things then with more Means and more Erfa If have done better, but I probably won't play through the Game again. XCOM is just better, even if Xenonauts has some cool Ideas.
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