Destiny 2: The Witch Queen

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Delve into Savathûn’s Throne World to uncover the mystery of how she and her Lucent Hive stole the Light. Learn the secrets to crafting new weapons, the new Glaive, and survive the truth within her web of lies. A twisted wonderland of corruption and splendor, Savathûn’s Throne World plays host to a fragile balance of power. From her palace to the swamp, all that she hides can be found here. Create custom weaponry with unique mod, shader, and stat combinations. Master the new Glaive weapon type and unleash powerful melee combos, projectile attacks, and a deployable energy shield.

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Bungie
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Bungie
Age rating
13+ Teen
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Website
https://www.bungie.net/7/en/Destiny/WitchQueen

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Last Modified: Mar 21, 2024

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Destiny 2: The Witch Queen reviews and comments

Witch Queen was some of the most fun I had with a big expansion launch. The campaign is the best in the series from both a story and gameplay perspective. Also, do not bother with the normal difficulty for the campaign, it really excels the most when played on hard (you also get skip a chunk of the awful power grind). Now onto the activities that happen after the campaign, spoiler alert there isn't a lot. First, the community reception of the raid is positive and contains a variety of unique weapons that are worth getting. However, the master mode is not received so well as it is the culmination of poor difficulty design in Destiny 2's endgame content. Second, the several exotic quests are decent with some dull moments like messing around in patrol or getting weapon patterns. Speaking of weapon patterns, in order the get ones that are required for one of the exotic quests, you have to do the new 6 player activity. Third, Wellspring is a new 6 player activity that is enjoyable the first time but becomes increasingly more boring on every subsequent run. Normal mode is too easy and hard isn't fun because there is champion and modifier spam (in addition to no option for matchmaking on this difficulty). Fourth, there are several weekly missions that offer powerful and pinnacle gear drops (with some lore sprinkled in) that are again fun the first time but quickly loses luster with each replay.

There is also free content that dropped alongside the Witch Queen like crafting, Void 3.0, a new patrol area, and probably some other stuff that I'm forgetting. Crafting is a good idea, albeit pretty grindy and not a fun grind but a mind numbing one. Void 3.0 is a extremely fun rework of the void subclass but most of Destiny 2's content is so easy that it feels like overkill. The new patrol area is Savathun's Throne World. It is fun to explore but it is barren with enemies and grinding throne world reputation is very tedious ever since a rep exploit was patched early on. There are secrets to discover but not many so the area loses much purpose when all of them are found. I only ever visit the area when doing instanced weekly missions or legend lost sectors at this point.

tl;dr The Witch Queen is a very quality expansion but is lacking in content, especially content that is enjoyable to be replayed.
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