Average Playtime: 9 hours

Devil May Cry 5

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About

Devil May Cry 5 is the sixth game in the Devil May Cry franchise and the fifth in its main series.

Plot

The game continues the plot of Devil May Cry 2. The demonic threat seems to have been forgotten, but the demons return, and there are new accidents around the world. Nero and Dante have parted ways, and Nero established his own agency. He also received a new robotic arm made by his engineer Nico. It replaces his Devil Bringer prosthetic that was stolen by a villain. At the beginning of the game, Nero rides his van to Red Grave City in which a demonic tree appeared. At the same time, Dante has a new client, a mysterious V, who hires him to investigate the demonic attacks.

Gameplay

As usual in the Devil May Cry series, the player controls his or her character from the third person view. The game features three playable characters. Dante and Nero make a return, and V is newly introduced. Each of the three characters has a unique fighting style. Nero's prosthetic hand allows him to use a variety of options, such as pulling his enemies closer. Nero also uses his legendary weapons, the gun called “Blue Rose” and the sword named “Red Queen”. Dante, as usual, fights with his swords Rebellion and Sparda, as well as a variety of new weapons, such as chainsaws and a motorcycle. V uses a walking cane as a weapon.

System requirements for PlayStation 5

System requirements for Xbox One

System requirements for PC

System requirements for PlayStation 4

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Last Modified: Dec 5, 2023

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    Devil May Cry 5 reviews and comments

    Absolutely kino. He actually exceeded expectations
    «Blew my mind»
    Really enjoyed this game. I'm not a huge DMC fan but I really appreciate how wild and goofy it can. I haven't played DMC since the reboot but I feel like the combo system was different in the previous games. I prefer button combinations to direction and pause input but once you get used to it it works well. The new character and variety of skills all characters get is great and it's just fun to play. I'm looking forward to seeing where they go next with the series.
    This game has MOTIVATION.
    «Blew my mind»
    «Just one more turn»
    Every one was like WOW when Dmc 5 was
    presented. I'm just destroyed my old table on two part's when i saw the "Devil May Cry" neon sign.I want to say that i don't care about the table.Dmc is on fire again!!!
    «Blew my mind»
    «Can’t stop playing»
    Probably the greatest 3'rd person action game ever made. What Hideaki Itsuno accomplished with the combat system is nothing short of miraculous. Almost all of the playable characters are fun and deep; Nero, Dante and Vergil are an absolute blast to play and each have their own styles and combos, and while V isn't as fun to play as them, I still enjoyed his missions quite a bit and I found him a fascinating character. The graphics are gorgeous; the RE Engine looks so good and makes the characters look realistic as hell and the environment, enemy designs and weapon effects also benefit greatly from it. Boss fights are all great, I enjoyed them all considerably (yes even the Qliphoth Roots), the enemy variety is unique and fun to fight (except for the Furies, f them), and the soundtrack is incredible as well. The story is fine, the nonlinear structure certainly makes it interesting and while the "twist", if you can even call it that, is the most obvious thing in the world, it was nevertheless pretty fun to watch. Comedy works very well, I don't understand why some people are upset at this, DMC was always filled with cheesy humor and it was very entertaining to see both Nero and Dante act cocky to rile up their enemies. 

    Only complaints:  Human mode is way too easy and it feels kind of boring. Son of Sparda is when you're pushed to utilize combos and it's when it gets really fun. Lady and Trish are wasted, and it's a shame. I find Lady's design to be very interesting so I was hoping to see her play an important role but all she does is get captured, get rescued, and sit around in Nico's van. 

    9/10 normally, 10/10 with Vergil/Special Edition. 
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    «Blew my mind»
    «Beaten more than once»
    Gr8 m8
    «Liked before it became a hit»
    Itsuno was right. It exceeded expectations
    «Can’t stop playing»
    «OST on repeat»
    I don’t think DMCV is nearly as good as the reviews it got. It was very highly praised. I don’t get why. The characters are the dumbest characters I’ve ever seen in a video game. It’s actually hilarious because they are supposed to be cool. The monsters and graphics are well done. The story is very very dumb but at times it’s actually a fun dumb and some of the cutscenes have been pretty sweet. The ending isn’t satisfying at all though, it’s a classic “oh we aren’t fighting anymore” ending and a character getting randomly stronger for no reason. Other notable fucked up things. What the fuck was that cowboy hat Michael Jackson dance that Dante did? That was hilarious and so out of place. Also once Dante gets the nunchucks and he makes Asian sounds whenever he uses them? Is that not racist because Asians made this game? It seemed racist to me.

    Now for the gameplay, it just isn’t that satisfying for me. It’s true when I get a sweet combo going i get excited and want to keep it going, but I also find this type of combat tiring. I don’t ever sit and play this game for more than an hour ish. The combat doesn’t draw me in to keep playing. I think the full offence that this game requires makes it a bit more repetitive. I liked fighting multiple normal enemies more than the boss fights. If I enjoyed the combat more I think I’d be able to enjoy the stupidity of the story and characters more. I wouldnt go so far as to say I struggled to finish this game, but I certainly played it in shorter spans, and with longer breaks in between than I usually do for a single player story. And by the end I was ready for the conclusion. I really can’t believe this games is at 88 on opencritic. That blows my mind.

    Final Score: B+
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