DIGIMON STORY CYBER SLEUTH
About
Celebrating its 15th Anniversary, the Digimon franchise makes its faithful return to PlayStation® in true RPG form in Digimon Story Cyber Sleuth.
In Digimon Story Cyber Sleuth, scan, raise, and train your faithful Digimon companions to battle by your side in classic, turn-based battles! Become a detective and gather clues to solve a strange phenomenon infecting the real & digital worlds.
Additional hardware required for Remote Play.
Use of PSN and SEN account are subject to the Terms of Service and User Agreement and applicable privacy policy (see terms at sonyentertainmentnetwork.com/terms-of-service & sonyentertainmentnetwork.com/privacy-policy). *Online multiplayer also requires a PlayStation®Plus subscription.
1-2 players
Network Players 2-2
13GB minimum save size
Remote Play
1080p HD Video Output
Online Play (Optional)
Software subject to license (us.playstation.com/softwarelicense). Online activity subject to Terms of Services and User Agreement (www.playstationnetwork.com/terms-of-service). One-time license fee for play on account’s designated primary PS4™ system and other PS4™ systems when signed in with that account.
System requirements for PS Vita
System requirements for PlayStation 4
DIGIMON STORY CYBER SLEUTH reviews and comments
All that said, the core of the game, the Digivolutions, is strangely compelling. Wide-branching webs, stat requirements, de-digivolutions, and doing all this at will really set the bar for monster taming mechanics. The CAM stat could use a bit more refining (it's trivial to cheese), but they really set this game up to facilitate tons and tons of movement along multiple evolution lines. It helps that the starters they give you have some really wild options even if you stick with its "main" (I use that term loosely) evolution line.
There's some other small things that I think could have been improved like the reliance on palette swaps, lack of notice that you can nickname your Digimon (super helpful for tracking who you want to go where), occasional long animations in the overworld, but it's hard to obscure how much the Digivolution concept really stands out. I picked this up specifically after getting increasingly bored with Pokemon since back in the DS days and this really goes to show even one of the ways this subgenre can really innovate.
A very fun Digimon game, marred by subpar character designs, notable translation errors, and a combat system which, though generally quite entertaining, usually forces you to use DEF / INT piercing moves during later boss fights in order to stand a chance. However, the Digivolution system and the range of Digimon you can use on your 3 'mon team makes it a great game for any fan of the series.
The game features a wealth of different Digimon, and an interesting storyline. The battle system wasn't too bad--Classis turn-based (which I love). My only complaint, is that the trees of Digivolution are confusing as hell. A single Digimon can turn into several others, and then it branches out again and again. I like Pokemon's system, where (most) Pokemon evolve into one certain species. It helps to keep track of which ones you have! But Digimon...is pure chaos.
Despite this, the story was great, and I look forward to playing the sequel, "A Hacker's Memory".