Dungeons - The Dark Lord
About
Dungeons: The Dark Lord is the sequel to Dungeons, the game where the more evil you are, the better! There are a slew of exciting new features, including four-player multiplayer in four modes! Along with the addition of multiplayer modes such as Deathmatch and King of the Hill, there’s now the ability to play as some of the game’s popular bosses (Minos, The Dungeon Lord, the Zombie King and more) in multiplayer, along with the addition of an extensive single-player campaign, a new dungeon setting and 25 new prestige gimmicks.
Key Features
Key Features
- Four multiplayer modes for up to four players: Deathmatch, King of the Hill, Piñata and Survival
- Entirely new, fully scripted and voiced single-player campaign
- New dungeon setting (ice crystal cave) with new graphics, unique prestige gimmicks and a new boss monster
- Playable bosses in multiplayer modes (Minos, Zombie King, Calypso and Dungeon Lord)
- Various dungeon graphics sets and inventories are now available
- New set of skills specifically for multiplayer modes
System requirements for PC
- OS: Windows XP SP2, Vista, 7
- Processor: 2.0 GHz Dual Core
- Memory: 3 GB
- Hard Disk Space: 2 GB free HDD
- Video Card: 256 MB DirectX 9.0c Graphics card with Shader Model 3.0
- DirectX®: 9.0c
- Sound: Windows-compatible Soundcard
Dungeons - The Dark Lord reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Dungeons-The Dark Lord is a strategy game simulator and the Successor to Dungeons.
Gameplay The Developers have followed up on the quite successful "Dungeons" by launching a Successor.
Here, however, they have changed their Recipe for Success, which has done more Harm than Good.
In old dungeons, one Builds a Dungeon "visited" by Heroes who let off steam there by living out their Needs like handing out damage, rooting treasure chests and Defusing traps. The Player's Job is to design the Dungeon in such a way that the Heroes can do it as smoothly as possible. Various Monsters, Rooms and other Dungeongimmiks are available for this purpose. Certain Monsters meet certain Needs better than others.
The Dungeon Heart is, as usual, the Centre of the Player's Power. When the Avatar dies, it is reborn at Heart, which harms the Heart, but for Gold you can heal it. In addition, the Heart can be damaged by direct Attacks by Opponents. If the Heart loses all its Life Points, one has lost.
So Far so good.
The Changes the Developer has made to The Gameplay are (in my Opinion) less great.
The three Protagonists of the game (The Final Opponents of the Predecessor) begin each Mission With their Starting Status points, rather than being able to earn them, as in its predecessor, by completing certain tasks and Completing the actual Mission. No Reward by Extra Tasks, then.
It has also been maintained that the Avatar (in this Case the Avatars) only attack the Player if they are attacked themselves. In its Predecessor, this was not a big Problem, but here you always have to keep an eye on the Fact that all the "heroes" take part in the fight, because especially in later Missions quite concentrated waves of Enemies storm into the Player and an Avatar nestles quite quickly. The Dungeon Heart can quickly break down.
All of This makes it Seem a little bit like the Developers didn't have a right Desire to work on the Game or were under Time Pressure. However, this only applies to the Campaign. The Singles and Multiplayer Cards still play like the Predecessor, only that you can choose between the four Main Characters as a Character.
Grafic.Soundtrack The Graphics still look quite good for the Age of the Game and the Spundtrack is not bad.
Summary Pro: Different Dungeonlords With their own Units (outside the Campaign) unused Game principle Kontra: Dungeonlords do not automatically attack heroes on Command or when they themselves are attacked at no optional Tasks more Neutral: Very strongly based on the Lords of the Rings status points are reset Bugs at the beginning of each Mission: Occasionally the Application is minimized, sometimes even closed Conclusion For one thing, dungeons in Single Player mode Is still quite entertaining On the other hand, the Campaign is (in my Opinion) quite important for a Strategy game and unfortunately it is not playing so well. For another, there's an annoying Bug. I don't like to give the Game a Buy recommendation for these Reasons.