Average Playtime: 6 hours

Emerge: Cities of the Apocalypse

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About

Emerge: Cities of the Apocalypse places players in a dystopian world filled with zombies and mutated creatures. Once glorious cities now stand in ruins, as the few remaining humans now live as scavengers, bereft of any organisation or hope.

But not any more! Choose a character and embark on an epic quest to restore civilization and eradicate the undead threat!

Key Features

  • EXPLORE AND EXPAND: Restore derelict metropolises, one turn at a time! How will you spend your Action Points this turn? Will you scout a nearby sector, then clean your weapons and check out a new recruit? Or will you patch the hole in your defenses and then blindly move into unexplored territory?
  • REDISCOVER LOST TECH: Plot your course over an expansive, multi-branched research tree! Bring forth scientific marvels, or start a second industrial revolution! Or perhaps, build a strong economy and make powerful alliances with merchants and mercenaries!
  • MANAGE YOUR TEAM: Choose your character class and find or recruit survivors. Gain experience and improve your team's skills and equipment. Find and buy tons of weapons, mods and usable items! But beware, for fighting the undead can be deadly...
  • BUILD AND FORTIFY: The Apocalypse has ravaged cities' infrastructure, and it's up to you to restore them. Construct improvements in captured sectors to empower your cause. Produce automated defenses to help you weaken or eliminate invading undead armies!
  • FIGHT THE UNDEAD ARMIES: As turns pass, more dangerous undead appear. From acid-spitting zombies to undead, armored soldiers, there are no limits to the horrors you will face. Set your snipers to aim for the head, have a bunch of grenades ready, and pray they don't reach your barricade in numbers!
  • UNLOCK THE FUTURE: Relieve the world from undeath in campaign or skirmish mode! Meet mysterious survivors and determine the outcome of random events! Unlock new areas, enemies, classes, bonuses and challenges and lots of extra content as you play!
Platforms
Release date
Developer
vdweller
Publisher
vdweller
Age rating
Not rated
Website
http://emilvdweller.wix.com/emerge-game

System requirements for PC

Minimum:
  • OS: Windows XP / Vista / 7 / 8 / 10
  • Processor: Pentium 4 3.4 MHz
  • Memory: 2 GB RAM
  • Graphics: 256 MB VRAM (nVidia GeForce 8800 GT / ATi Radeon HD 3870 or better)
  • DirectX: Version 8.0
  • Storage: 100 MB available space
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Last Modified: Aug 28, 2019

Where to buy

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Emerge: Cities of the Apocalypse reviews and comments

Translated by
Microsoft from French
Emerge is a UFO out of nowhere. It is a kind of 4X, with simple rules but very well built, with phases of Tower Defence. It plays a survivor to a zombie apocalypse that will have to defend its territory, extend it and fulfill the conditions of victory dictated by the scenario. The campaign mode makes us discover all aspects of the gameplay progressively, and there are quite a few. Our city can produce 3 types of "resource": production, science and money. Every time we extend our city of a square, we can build a single production building (except special case). It will be necessary to think of its city according to the needs of each mission. Science allows to unlock improvements, divided into 3 branches that correspond to the 3 resources. Defence turrets, inventory amelirations, the list is too long to be listed here, but the game is quite rich on this side and it offers a good diversity in how to make each game evolve. At each turn, we manage the various purchases of equipment and buildings, we spend our points of action in activities of the kind rummage to find loot or special events, to make recognition on the boxes around, and to take control. Once the round is finished, as in any good 4X that respects, we finish our turn by clicking on a big button and the, we pray that the huge herds of zombies that gather around your city does not attack you. If your prayers are abused, the zombies attack, they will first have to wipe the shots of your defenses, if you have built them. Turret, mine, or flamethrower, there are several types, and they are directly related to your means of production. Basically, the more workshop and factory you have, the more points you can allocate in your defenses. It often happens that your defenses annihilates zombie attacks, especially at the beginning of the game. But the more you advance, the more and more zombies are evolved. And when the turrets are not enough, we send our men to defend the barricade. It follows a phase of Tower Defence where our hero and his team will have to shoot the hordes of zombies that is going down. A phase sometimes rather bold as our defences are limited. In order to win a game, there are generally two conditions: extending its city from a number of boxes, and fulfilling the objective of the mission. For example, winning without building a lab, killing a boss, using such a class of heros. Oh yes because I have not yet talked about this aspect of the game, but there is a bit of rogue-like in emerge. We have three classes of personal at the beginning, but the game allows to unlock a lot of new. We can also unlock assets that are selected at the beginning of the game to the creation of the starting character. A game often lasts less than an hour, making this a pretty interesting hybrid between the 4X and the rogue-like. The fact of unlocking new class and improving makes you want to chain the games because the game is gaining in depth. Finally, I warmly recommend this game. It's a very original title in his mechanics. It is simple to understand and complex to master. The challenge is pretty bold so prepare you to die often. Almost no one has spoken about this game, so if you like it, make it known to you, it deserves it amply.
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