Evolving Boid Flocks

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About

This evolution simulator pits two boid flocks against one another. Video here:

Values

Speed: This value affects the overall movement speed of a boid

Cohesion: The lower the value, the more they care about sticking together

Alignment: The lower the value, the more they care about going in the same direction

Separation: The distance at which they begin avoiding one another

Collapse Range: The distance at which a boid will fly towards the nearest enemy

Marking a statistic as "evolvable" means that it will mutate when passed down through generations. If it is not marked as evolvable, it will remain static

Platforms
Release date
Developer
WillC_Squared
Age rating
Not rated

System requirements for Web

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Last Modified: May 29, 2020

Where to buy

itch.io