FeArea
About
FeArea is a non-grinding next generation MOBA where players battle each other using tanks, battle robots, and vehicles. The teams must use the weaponry of the future to achieve victory over their enemies. Both equipment and terrain have to be considered to be successful – every map has its own special features and a well-chosen position can secure victory for even the weakest units.
Join huge battles without boring mob farming and enjoy quick upgrades! Turn the beautiful landscapes of faraway planets into charred wastelands!
Enjoy realistic physics and destructible terrain! Develop your war machine and set it up to fit your style of play!
Key game features:
- Set in an original sci-fi universe
- Three classes of military equipment – tanks, robots and vehicles with completely different styles of play and battlefield roles
- 5x5 team battles without boring minion farming!
- High-definition world and equipment graphics based on Unreal Engine 4
- Realistic physics that affect equipment and the reaction of the environment
- An upgrade system that allows you to adapt each unit to your unique play style
- Visual display of the level of your military equipment – the higher the level, the cooler your war machine looks!
- Classic Team Deathmatch and Control Points game modes, with the option of another way to win by destroying the enemy base
- Battlefield skills that are unique for each class and type of military equipment. Unique skill development for equipment types and specific units
War of future scale! And a really awesome and exciting future.
It's waiting for you, pilot! FeArea choses only the best! Are you ready?
Join huge battles without boring mob farming and enjoy quick upgrades! Turn the beautiful landscapes of faraway planets into charred wastelands!
Enjoy realistic physics and destructible terrain! Develop your war machine and set it up to fit your style of play!
Key game features:
- Set in an original sci-fi universe
- Three classes of military equipment – tanks, robots and vehicles with completely different styles of play and battlefield roles
- 5x5 team battles without boring minion farming!
- High-definition world and equipment graphics based on Unreal Engine 4
- Realistic physics that affect equipment and the reaction of the environment
- An upgrade system that allows you to adapt each unit to your unique play style
- Visual display of the level of your military equipment – the higher the level, the cooler your war machine looks!
- Classic Team Deathmatch and Control Points game modes, with the option of another way to win by destroying the enemy base
- Battlefield skills that are unique for each class and type of military equipment. Unique skill development for equipment types and specific units
War of future scale! And a really awesome and exciting future.
It's waiting for you, pilot! FeArea choses only the best! Are you ready?
System requirements for PC
Minimum:
- OS: 64-bit Windows 7, Windows 8.1, Windows 10
- Processor: Intel Core i3-4340 / AMD FX-6300
- Memory: 6 GB RAM
- Graphics: NVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 5 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
FeArea reviews and comments
Translated by
Microsoft from French
Microsoft from French
Early access review in lack of good MOBA, I was looking for an original and powerful game, I found it: FeAera.
Nervous and fast it suits me perfectly. A Russian game in EA less than €5 (promo) basic entry, I adhere! Some games with bots (I'm not even sure) and then? I am no longer a war lightning shooter, there I begin with a suitable level around the 50% KDA/win rate.
+ 3 classes/types of wholesale vehicle: tank-Scout assassin-DPS.
+ For now no toxicity. The Soviet game with a minimum social-level chat.
+ Balanced and fast matchmaking.
+ Part of less than 10 min ♥ ♥ ♥ ♥-♥ ♥ ♥ ♥ included:) + leveling costumisation in works but corect if one concentrates on few vehicles at the same time specialization (can) obligates.
-It is an early acess interface, one feels that it is in development translation with a little French and English very accessible.
-The mapping of the keys to "Wqarty" not (for now I suposse) parameterized. I got out thanks to my good old pad G13.
-Not obvious to take in hand the first parts, but here it is I who become an old man;)
Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review I'm a big fan of isometric action. And especially about combat robots. Therefore, any game combining these two directions I always put a recommendation, provided that it is generally possible to play.
At the moment, the game has serious problems with playability for tanks and cars in the isometric view of the camera. The Main reason for such negativity is the terrible management and constant jamming of machines on the joints of the collider.
And Here on robots we shall stop separately.
Now for my taste the standard of fighting isometric combat robots is another game Techwars Online 2. And, of course, if you compare these two games, the FeArea is still far to the level of playability Techwars Online 2.
However, in general, not everything is so bad. The Most important thing: Play interesting! It is Interesting to pump the robot and to bend the enemy.
The Main shortcomings at the moment:-Robots very small size. Judging by the scale of objects in the game height is not more than 3 meters. This is certainly not a fur, because the developers said they are unmanned, but still with such dimensions it is more drones than combat robots, which is sad.
-Animation of robot movements is not synchronized with the speed of movement. Robots seem to float above the ground-that beats in the eye.
-The Dimensions of the robot tracks do not fit the size of the foot.
And then the general shortcomings:-The Effects are very ugly and look damp. Especially waterfalls and stepping on the water.
-The Server often logs as if without a reason-to play periodically difficult. At the same time all the devices with Internet are in the house. It is Possible that you have created extra instances on the server, or it is server-side, I do not know.
Separately I will say that to take such a bold step as the inclusion of isometric view and third-person view in one game-a bold step for an indie developer. In my opinion, it's not just the location of the camera, and this is a completely different kind of gameplay. And, accordingly, to pull a real quality product at once in two genres will not be easy. Observe!