Firewall (mountaingoats)
About
In Firewall, viruses/bugs are attacking your computer, it is your duty to take the fight to them and defend the vital components of your computer. The gameplay is a combination of 3rd person, action combat and tower defence genres. You can build towers and traps along the enemy’s movement path to help you impede or halt their progress. Alternatively, you can take the fight to them personally with your own weapon.
This game was created in 6 weeks for a class project by a team of seven:
Brody Turner (Linkedin)
Design: • Sound Design • Systems & Mechanics
Zancu Hurter (Linkedin)
Design: • Level Design • Map Design
Callum Jefferis-Bogie (Linkedin)
Design: • VFX • Content
Brendan Copot (Linkedin)
Programmer: • Input System • AI • Combat System
Ryan Huynh (Linkedin)
Programmer: • Tower and Trap Mechanics • AI • General Coding stardards
Jean Xu (Artstation / Linkedin)
Artist: • Mecha Enemy Concept, Art & Animation • Tiles/ Environment Concept & Art • Trap Concept & Art • UI Design
Dean Hussney (Linkedin)Artist: • Character Concept, Art & Animation • Prop /Environment Concept & Art • Tower Concept & Art
Background Music provided by: Christine Tran