Frontier Breach
About
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A B O U T
Play as cowboys manning a farm set in futuristic rural America. Suddenly aliens arrive on your farm and want to take your cows.
You cannot let that happen.
Fight through the dense fog to retrieve your cattle and bring them back to the barn safely, all the while looking out for extraterrestrial threats lurking in the shadows.
Where do they come from, and what do they want with your bovine buddies? No one can know for sure, but you do know that if you don't do something about it soon then those extraterrestrial varmints will steal your livelihood.
Make smart decisions using your four abilities: Shoot, Lasso, Call, and Scare. Use these to fight off the aliens and return your cows back to safety!
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S E T T I N G
Set in post-capitalist USA within a fictional near future, you take control of three rough and tumble cattle ranchers: Miguel, Maeve, and Sunny. Farmers get assigned a plot of land together to better make use of the land, and are provided with a few basic resources that they’ll need to sustain themselves. These three are in it together until the cows come home!
Times have been though lately, and they cannot afford to lose any cows.
Miguel
Beloved twink and coyote hunter of the polycule. He's a crafty guy, but definitely the most sensitive and neurotic of the three. He spends a LOT of time outside at night, and could be mistaken for a cryptid himself. Maeve
She's the heart of the farm, but don't be fooled by her calm and gentle demeanor. She can take a good hit and dish it back twice as hard. Her mechanical legs are a defining feature for her, making her alien butt-kicking even more efficient. Miguel and Sunny both look to her for leadership. Sunny
He's the oldest of the three and so tends to take things a lot slower, valuing a cool head in times of trouble. Miguel and Maeve both see him as their rock in the storm, and often turn to him when they need a second opinion and someone willing to give it to them straight. Sometimes it’s a little less than straight, though.
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C R E D I T S
Lead Game Designer, Sound Designer: Nico Chera
Game Designer: Cole G. Brooks-Lyon
Lead Artist, Game Artist: Lars Rocksch
Level Artist, Tech Artist: Guilherme Chalub de Athayde
Game Artist, Animator: Josephine Kotte
Game Artist: Caelan Tiffert
Game Artist: Lisa Hein
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