Griftlands
About
Griftlands is a deck-building rogue-like where you fight and negotiate your way through a broken-down sci-fi world. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect. Death comes quickly, but each play offers new situations and strategies to explore.
Play as Sal, Rook, or Smith. Three unique character campaigns with their own specialized decks, abilities and maps to explore. Sal is an adventurer out for profit and revenge. Rook is an aging spy working his own agenda. Smith is an idle loafer who might just save the world. Each playable character's story takes place in a unique environment, with different factions and locations to explore and exploit.
System requirements for PlayStation 4
System requirements for macOS
System requirements for PC
System requirements for Nintendo Switch
System requirements for Xbox One
Last Modified: Oct 20, 2024
Where to buy
Steam
Epic Games
Xbox Store
PlayStation Store
Top contributors
Griftlands reviews and comments
I feel like the UI could be better and the explanations to the game mechanics was a bit quick and not super clear but I’m kind of digging the style of the game. The roguelite aspects mixed with a story/journey is pretty fun.
Beat the first campaign. I liked it. The role playing aspects were pretty fun. It’s not too deep but there’s enough to it. I think it would be really frustrating to have a deep run and then die, which didn’t happen for me. But I almost died during the final fight and that would have been painful. I would not have wanted to start over on the same story.
I’ve liked the second campaign even more to start. Both the story and his play style. Although that might partially be because I have a better understanding of the games mechanics this time around.
Beat the third. It took me two tries. First try I went for the renowned build but found it sucked. Second try I was crushing it. It lost a bit of steam around the end. I was ready for a new game. The third guys gameplay wasn’t as fun as the rook. Smith was probably my favourite in terms of personality and humour but the story decisions weren’t as fun and neither were his decks. The second campaign was the highlight. Fun game though. Ends a very high B.
Final Score: B
Beat the first campaign. I liked it. The role playing aspects were pretty fun. It’s not too deep but there’s enough to it. I think it would be really frustrating to have a deep run and then die, which didn’t happen for me. But I almost died during the final fight and that would have been painful. I would not have wanted to start over on the same story.
I’ve liked the second campaign even more to start. Both the story and his play style. Although that might partially be because I have a better understanding of the games mechanics this time around.
Beat the third. It took me two tries. First try I went for the renowned build but found it sucked. Second try I was crushing it. It lost a bit of steam around the end. I was ready for a new game. The third guys gameplay wasn’t as fun as the rook. Smith was probably my favourite in terms of personality and humour but the story decisions weren’t as fun and neither were his decks. The second campaign was the highlight. Fun game though. Ends a very high B.
Final Score: B