Grim Nights
About
A side scrolling, pixel art, survival strategy indie-game. Gather resouces, expand your village, explore the underground for riches and train soldiers to defend against the hordes of the undead.
System requirements for PC
Minimum:
- OS: Windows 7
- Processor: Intel i3 CPU m370 2.40GHz
- Memory: 2 GB RAM
- Graphics: Ati mobility radeon HD 5000
- Storage: 140 MB available space
- Additional Notes: This game is not very demanding at all, but the frame rate might drop on older PCs with low RAM.
Grim Nights reviews and comments
Translated by
Microsoft from French
Microsoft from French
Okay, let's start: I'll first summarize.
Right from the start of your game, you will find yourself at the head of a single Tavern and five workers, who you can assign different tasks, such as mining, culture, logging, or defending your village, by having them follow a corresponding training, either Archer or Warrior at the beginning, with the possibility of making them become arbalcalipers, guards or healers.
The beginning will therefore only play on the resources. To move to the next level, you will have to extract from your soil gold, very important resources but also very long to extract. In fact, the latter will allow you to pass some buildings to the higher levels, in addition to the resources.
But, before you can improve your buildings, you will have to build them, so there will also be a site management, example: putting the most important buildings on the safe side.
Once your army is standing, you will have to defend yourself every night, against the enemies, who will be more and more strong, numerous, diverse and varied, as well as some bosses, who are still, extremely difficult to defeat, at least, not without losing 75% see even 90% of your army.
Now I'm going to talk about these flaws, because Yes, there's a lot, even for a little game.
To start, I would like to talk about the difficulty of the game, because as said earlier, on the night of the 5th day, the first "boss" make its appearance, it does not look formidable, but is in fact a real Fortress, equipped with cannons has it alone.
It is impossible to defeat him without using small bugs of the game, or without losing almost all of his army, which makes the survival of the next night far too hard, see impossible.
I'm not going any further, so I won't talk about the next bosses.
Then there is a whole bunch of nasty little tricks, like having to select one of these inhabitants to equip them with the torch, because at a time, after 50 inhabitants, it is boring..
The gold is my taste, a hair too slow to extract, despite the bonuses that can have your inhabitants, such as + 1 gold has each harvest.
There is also the fact that your soldiers are made of papier-mâché, they make quasi one shot by any creature (except the classic zombies).
Finally good, to conclude, despite these small defects, it is a small game that attracted me because it looks a lot to Kingdome, it is more complete, quite complex at the outset but once mastered, there is way to make good and long part , so I really recommend it to those who want to cut and fan of management games..