Guardians Of Anubis
About
Guardians of Anubis is a VR multiplayer shooter project created during our last year of school on Unreal Engine 4, for the VR Parc UPSIDE, playable with 1 to 5 VR Headset in LAN.
An ancient Pharaoh broke the cycle of life and death, coming back to the terrestrial plane as something much more powerful, pushed by the sole desire – dethrone the gods and reach ascension.
To restore order, Anubis summons his most loyal servants, the Watchmen, ancient mortals whose hearts and souls are marked by omnipresence.
You are on of his servants, gifted with artefacts from other gods, summoned to Earth, the Frontier, to defeat Pharaoh’s mummies.
Sable Studio :
Fabien Alberti : Narrative Designer, Lighting Artist
Tristan Roux : VFX Artist, 3D Game Artist
Léa Marty : Concept Artist, 2D/3D Game Artist, Texture Artist
Elizaveta Volkova : 3D Game Artist
Laurane Tacussel : 3D Game Artist, UI Artist
Mathis Patinier : Animator
Grégoire Thomassin : Developper, Network Dev
Achille Pace : Developper
Carla Baggio : Developper, Network Dev
Yoan Bellec-Ancona : Developper, GD