Guild of Dungeoneering
About
Become the ultimate Dungeon Master as you bribe, entice and coax your heroes through their adventures on a quest to restore your guild to its ultimate glory!
Guild of Dungeoneering is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around him. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making his own decisions on where to go and what to fight. But will he be strong enough to take on the dungeon's overlord? In between dungeon runs you manage your Guild, building new rooms to attract new classes of adventurer and to expand your decks of cards with more powerful items and events.
Features
• Restore your guild to its former glory as Dungeon Master by taking control of your fledgling group of heroes and leading them to victory! (after admitting to a few defeats of course)
• Entice, coax and bribe your heroes to clear the dungeons you build by strategically placing rooms, monsters and loot from the cards you are dealt
• Get to know each of your hero’s personality and traits, upgrade your existing heroes, and add new heroes while you try out new strategies to keep from sending them to their doom!
• Manage your guild well and spend your hard earned ‘glory’ wisely to level up and unlock more rooms and equipment. Improving your guild means you’ll have a better chance at beating the harder dungeons as you progress and take down the ultimate dungeon overlord.
System requirements for iOS
System requirements for macOS
- OS: OSX 10.7.5
- Memory: 2 GB RAM
- Storage: 750 MB available space
- OS: OSX 10.7.5
- Memory: 4 GB RAM
- Storage: 750 MB available space
System requirements for PC
- OS: Windows XP SP3
- Memory: 2 GB RAM
- Storage: 750 MB available space
- OS: Windows 7 SP1
- Memory: 4 GB RAM
- Storage: 750 MB available space
System requirements for Android
Where to buy
Top contributors
Guild of Dungeoneering reviews and comments
Microsoft from Deutsch
Microsoft from Swedish
Microsoft from French
Guild of Dungeoneering is a rogue-lite, turn-based dungeon crawler. The game consists of levels (dungeons), which the player can send a dungeoneer into. The player creates the dungeon themselves, by laying down 'tiles' they get from cards, and placing treasure and monsters on top of them. The dungeoneer then moves, based on the content around them. As soon as the dungeoneer meets a monster, they enter a fight. In these turn-based fights, the player and the monster play cards from their hand, which have defensive/offensive abilities. If the player survives the fight, become stronger, and can move on. If they don't, the level is over.
The game is fairly easy to play, and can be played in short bursts. Every dungeon only takes between five and fifteen minutes, and the visuals and audio provide a consistent and humorous tone that suits the game well. Hoever, after two hours of play I abandoned Guild of Dungeoneering.
At that point I realised that I was not having fun, and that with every dungeoneer I lost, I got more frustrated. This was largely in part to the fact that most losses seemed unavoidable. Simply getting the wrong cards, tiles or equipment for your situation happens too frequently, and will cost many a dungeoneer their life. And although the game explicitly tells you that your dungeoneers will die, and that this is to be expected, that does not make it any more fun. In the beginning, the novel idea of making your own dungeons, and playing through them stays engaging, but it quickly loses its charm. The game lacks a sense of progression. Although there are plenty of 'guild expansions' to buy, he player isn't offered any tangible goals which will help them face the odds in the dungeon.
This accumulating frustration, together with a lack of goals, and progress, eventually lead me to stop playing Guild of Dungeoneering. The game offers a lot of quality content, but falls apart in the core of it's gameplay. From my point of few I cannot wholeheartedly recommend this game, although it is definitely worth trying out.