Average Playtime: 4 hours

Hidden & Dangerous 2: Courage Under Fire

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Hidden & Dangerous 2Hidden & Dangerous 2 is a first and third person tactical shooter that builds upon the tremendous success of Hidden & Dangerous. You lead a small squad of Allied soldiers deep behind enemy lines, to carry out secret missions during World War II. The gripping story line takes you to Europe, Africa, Burma, and other locations scattered across the globe. Each critical decision impacts you, your men, and your country. This unique blend of action, strategy, and tactics forces you to use your brain just as much as your trigger finger.Hidden & Dangerous 2: Sabre SquadronReprise your role as commander of the elite Special Air Services (SAS) in World War II as you take on the Axis Powers in nine new missions set in France, Africa and Sicily. Fight through these campaigns alone or play co-operatively with friends. Sneak past enemy lines, infiltrate heavily guarded bases and outposts, and utilize superior tactics to eliminate the opposition.
  • Supply your squad with a number of weapons including pistols, sniper rifles, grenades, and bazookas!
  • A Fully Interactive Environment depicts the ineptness of drowsy guards, the shocking quickness of an elite German battalion spotting your movements, and the terrified look of the enemy as you shove the barrel of your rifle under his nose!
  • Complete over 20 missions in 9 campaigns from the lush jungles of Southeast Asia to the harsh deserts in Africa. Commandeer a variety of vehicles including trucks, tanks, motorcycles, and planes.
Release date
Illusion Softworks
2K Games
Age rating
17+ Mature

System requirements for PC

  • OS: Windows Vista / 7 / 8 / 10
  • Processor: 1.4 GHz or faster
  • Memory: 512 MB RAM
  • Graphics: 3D Graphics card compatible with DirectX 9.0
  • DirectX: Version 9.0
  • Storage: 3 GB available space
  • Additional Notes: Multiplayer is not supported
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Last Modified: Aug 28, 2019

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Hidden & Dangerous 2: Courage Under Fire reviews and comments

Translated by
Microsoft from Deutsch
Moin. No, this is not about stripping the North-east for The Thousandth Time. For this, there are the Kindergarten Series Games of Activision, EA or Ubisoft. Have already pulled the first Part of H & D. Personally, I like to include tactical Planning and then there is the WK2 Setting without Robots, Extraterrestrials or anything else I know for Phantasidal waste. Better don't go any better. So Much for that first. Anyone who knows the Films "Agents die lonely," "The dirty Dozen," "The Cannons of Navarone" basically already knows what it's all about. One has to commit acts Of Sabotage, liberation actions, etc., Far Behind the Lines. The Locations range from the Ice high in the North to the Desert of Africa. Just where the Wehrmacht was. A lot of emphasis has been placed on "the let I run the not worth it." Digital Spies, unlike their Cinema counterparts, are more the quiet Type. If you get discovered, it basically was. A Handful of Agents are not enough to stop an Army. So no Battlefield, MoH or CoD. What luck. Yes, the Control is very extensive and by no means Joypad moderate. And that's a good thing, too. A 4-key Operation Is not enough to play a really good Game. At that time, the Programmers thought that the Player did not have the IQ of a wilted Houseplant and dealt with it. There is never enough Ammunition if you really need it because you were too impatient. Ammunition weighs a Quantity and thus you can only carry a certain Amount with You if you also have to carry other things like wire Cutters, explosives, hand Grenades, extra Uniform and all the whole War equipment. Good is that you can't put on every X-arbitrary Uniform. Only when there is no Blood. So You have to get into the Melee and you're not allowed to notice it. In addition, you have good Camouflage and the evil, evil Germans let you into peace. At Least as long as you don't open your Mouth. But Then that's also with Camouflage. The Accent will Betray you. Unless you are English and have learned the German Language in Leipzig. You can also only take extremely little, the Knife, and then use the enemy Equipment. The Bang of an MP40 is not so conspicuous in the occupied Territory. The Bang of a stone or Tommygun does. If you don't use a Silencer. The Team that is sent off is put together by oneself. Whether it's one or four Men. Whoever dies in Action is gone for the Rest of the complete Game. If it was the Elteso Soldiers, it gets hard. There is no Disposal Whatsoever. You decide. Attention must be paid to the different Skills. A Player who has few Skills in e.g. Bp. first Aid needs a thousand Medipacks until he is okay again. A Professional almost only looks at the Injury and it is no longer. We need to find a Compromise here. A good Sani may not shoot as well or Camouflage is strong as an Ox. Then you assigns their Equipment to the Figures. This must be enough for full Use. Own Supply? The Longer. Only the enemy Device is available. When the Insert is finished, the Equipment that is still in need of use will migrate back to the Fund. The opposing ones, too. Thus, a Lot of Wehrmacht Material accumulates for later Missions. Oh yes, a German Winter Uniform certainly brings no Advantages in the Desert. A German Tropical Helmet Without the associated Uniform at a distance but already. The Game forgives no Mistakes. The Opponent sees, hears and combines in a logical way. A dead Soldier is hard to miss, even with a great deal of goodwill. Next time I will hide the Corpse. He draws his Conclusions And then he gets really sour. On The other hand, an acidic Wife is practically a Spa Holiday. The Key to Success is Patience. Sneaking In, watching if there are dead Angles in the Guarding. How long does the Round of the Guard Force last? Are there small Reconnaissance troops that guard the Outdoor Area and/or search? Is there perhaps alternative Access? In five Minutes, no Mission is to be created. The Graphics and Polygon Models are, of course, not up to Date. Unfortunately, there Are Contemporaries who equate the Bombastgrafik With Fun. The Soundscape is as it should be and fits the different Locations. In any case, I am thrilled that this Pearl exists at Steam and still hope for a Continuation. Only if there is one, please do not Gossip a kind of Kind in The kind of the cinema or such Soft Emissions alla GTA5. Did not finish a single Mission at GTA5 and still see the End Credits without Cheating. That I will look at the sixth and probably even lighter with the opposite End of the Esophagus is only the logical Consequence of this.
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