Average Playtime: 4 hours

Hunt: Showdown

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Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always. HIGH RISK, HIGH REWARD, HIGH TENSION Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each match, up to five teams of two set out to track their monstrous targets. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of another team of Hunters walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything. PROGRESSION Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience. DARK SIGHT Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.
Release date
Feb 22, 2018
Age rating
Not rated

System requirements for PC

  • OS: Windows 10 64 bit
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Last Modified: Oct 7, 2019

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IL FALLAIT ÊTRE DISCRET ? 😅 (Hunt: Showdown ft. Locklear, Doigby)
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Hunt: Showdown reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review The horror smflat landscape with variously designed Locations and Wild West weapon equipment is a pleasantly unused setting. The dark Style and chic Graphics come into their own Especially in the Night missions with their dim Lighting as well as in and around the numerous, crumbled Buildings. The sound design and especially the spatial sound location are excellent! Most of The Time, you can specify exactly where you heard Gunshots, how far away they were and with which weapon was probably shot:-) Just As Steps on broken Glass, Clipping chains, startled Ravens ... Easing noise is at least as important As Watching the Environment accurately. In no other Game have I experienced such precise sound tracking. Every Lap is extremely exciting from the first to the last minute, as death can wait for one in every dark Corner and bush and thus the Hunter And all Its equipment could be lost. There's a lot to learn about how to move around the World and when to proceed like. New tactical Decisions are constantly to be made that determine life and Death very directly. In every Round you learn-well or badly-to do so. Perma-Death is relentless and also frustrating, but also the Reason why the Game is just SO exciting. The sense of team and Success is outstanding! Together with a Friend, it's an ingenious Co-op experience! So far, the Content has been manageable. So there is only one medium-sized Map, but it plays out in a variety of ways. Even after more than 100 Hours Of play, you will still discover Details and Corners that have not been noticed before. In addition, there are enough motivating Factors to want to stay on the Ball. Goals, however, are more or less set for oneself; For example, improve the K/D, reach level 100, bring Hunter to Level 50, create ' Running the Gauntlet ', etc. Achievments/Special Rewards, more Boss monsters and more maps, however, would be desirable in the medium/long term and are partly already announced. Due to the early access status, new changes, additional Content and Bug Fixes are coming regularly. Meanwhile, the Game is running stable, even if there are still Bugs here and there. Because of the always high Tension and the superior team and The Feeling of success, a clear Recommendation.
Translated by
Microsoft from Deutsch
Early Access Review Unfortunately, some Reviews may not quite follow. That's why I write my Opinion on the Game and some other Reviews: On PVE/PVP: I read more often that many complain about the PVP Part. But This one belongs to the Game and the Game is also touted with PVP. I therefore do not know why some complain that you can't play DECENT PVE because of the other Players. Without the PVP Part, the Game would be more than boring. The PVE and PVP Mix in particular makes this Shooter so different and exciting. Theme Camper: Of Course there Are Campers. They can be found in almost every Multiplayer Shooter. BUT: It's not, definitely not as many as it's always shouted out! There are Players who travel over the Map, make every Zombie as loud as possible, scare everything on Crows and horses and have to blow up every Barrel, make Bells, glass, Sheet metal etc. sound. Then often the other Players come sneaked in, wait for a favorable Opportunity and make those away. So it is very often the Case and already is shouted: CAMPER. As I said, there are Certainly Campers, but not as many as it is always portrayed. And camping can also be described as a Tactic, and I maintain that this one is not very successful. The Clues are set differently, so you can also guard 40min a Clue to watch Possibly times enemies. In addition, the Maps were rebuilt with the last Patch, making it more and more difficult for the Campers to see certain Places. FPS/Performance: The Game needs it neatly. Still, the last patches have done the Game very good. I play with a fairly old System ([email protected],2ghz, 32gb ddr3, gtx1060) and still create 65-80 FPS on Medium. The Game runs fluidly. Bugs/Bugs: For an EA Version, I think it's going really well. I've had other EA before where really nix went. You sometimes have Flaws with the Invite system. Also every now and then mouse Pointer Error, which does not go away and here and there small Graphics errors etc. But this one doesn't happen that often (at least with me and my Fellow Player). Crytek has to be credited with trying hard and "working with" The Com. All in all, this Game is something completely different from the whole through zombie Games. If you really just want PVE solo, you're clearly wrong here. You do your PVE Part HERE, but with an OHR for PVP throughout. And this is exactly what makes it completely different and distinguishes, as already mentioned. I can recommend this Game (in Relation to EA).
Finally a game about zombies that adds something new to the genre. Great work, Crytek! It’s a fun and addicting pvp game you will definitely enjoy.  
The latest update crashed the game’s sound and now you can’t hear your teammates next to you. Better wait for a patch or choose another title.  
«Buggy as hell»
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