Hyper Disk
About
RULES:
- Hitting a robot gives you 10 points;
- Hitting more than one with a single throw multiplies the accumulated points;
- Points are added to your score only when you catch the disc;
- The disc cannot leave the game area;
- The disc will bounce off the orange penalty zones;
- You can cross the orange penalty zones, but the robots cannot;
- The disc can only be recalled if it is stopped or about to stop;
- Recalling the disc will reset the combo multiplier;
- Staying in a penalty zone for 2 seconds or more is a foul;
- Getting caught by a robot is a foul;
- Accumulating three consecutive fouls ends the game;
CONTROLS:
LMB = Throw Disc with Counter-Clockwise Spin
RMB = Throw Disc with Clockwise Spin
MMB = Throw Disc with No Spin
SPACE = Recall Disc