Average Playtime: 2 hours

I am Bread

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About

I am Bread is an adventure game developed by Bossa Studios. The game is set in the same universe as Surgeon Simulator 2013 and serves as a prequel to it.

Plot

A paranoid therapy patient starts noticing slices of bread or toast moving in his house. He takes it as a warning from an unknown party or as a taunt. The patient later finds out that the only reason behind the slices of bread being moved around is that the bread became sentient. A chain of incidents with the involvement of the bread leads to the Patient, mister Murton, having a heart attack and crashing his car. After the crash, he is taken to a hospital by the Surgeon that is the main character of Surgeon Simulation 2013.

Gameplay

The players control a slice of bread with the objective of making toast. It is essential to keep an eye out on the edibility meter, as the players can encounter environmental hazards, such as fluids, before turning into a toast. Each level of the game represents a different day of the week.

The game was thoroughly supported with multiple expansion packs. Several new types of bread were added, such as a baguette, a bagel, or a cracker. The type of bread chosen changes the objective the players have to complete. For example, while playing as a baguette, the players have to destroy all the fragile objects they find in the room.

New levels were also added to the game. One of which is a crossover with Team Fortress 2 and its sandwich item.

Metascore
60
Release date
Developer
Bossa Studios
Publisher
Bossa Studios, Bossa Studios Ltd
Age rating
Not rated
Website
http://www.iambreadgame.com

System requirements for macOS

Minimum:
  • OS: 10.7
  • Processor: 2.3GHz Quad Core processor
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GT 650M or better
  • Storage: 2500 MB available space
  • Additional Notes: 2012 15 inch Macbook Pro or better. For best experience Xbox 360, Xbox One, PS4, OUYA, Logitech F310, or NVIDIA Shield controller recommended

System requirements for Android

4.4 and up

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce GTS 450 or better
  • DirectX: Version 9.0
  • Storage: 2500 MB available space
  • Sound Card: DirectX9.0 compatible sound card
  • Additional Notes: For best experience Xbox 360, Xbox One, PS4, OUYA, Logitech F310/F710, Speedlink Strike or NVIDIA Shield controller recommended
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Last Modified: Sep 17, 2019

Where to buy

App Store
Google Play
Steam
Xbox Store
PlayStation Store

Top contributors

Sinkler

1 edit
29
+3
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I am Bread reviews and comments

Translated by
Microsoft from Deutsch
Video: https://www.youtube.com/watch?v=2GrCRvNvBxY I am Bread is the latest Work by the Surgeon Sim Makers and has definitely not fallen far from the Trunk ... Or, in the Case, off the Table. Just from the Steam Early Access program it was now necessary to reviewatch this Game, which was previously large and long-winded by YouTubers. The Conclusion: It's not suitable For more than one Spectator Game either. Yes, a Conclusion At the Beginning of a Review, but what is the case, everyone knows the Game. The Main Mode, become Toast, Is of course the most important thing about the Game. We play a Piece of Bread, which wants to become Toast in a variety of ways. In doing so, we best control the Toast with a Controller, with the Shoulder buttons being the Corners of the Toast where we want to move it with the left stick. If something Needs to be grasped and moved, the Action Buttons will be Used. The Camera, is then moved with the right Stick. This Control remains the same Even in the Other Modes. Destruction, Bagel Run, Cheese Hunt and Zero G Toast All demand skill in their own Way. Only in Become Toast Mode is there a Story about a poor Man who gradually loses his Mind because he believes his Bread is obsessed with Becoming Toast. Funnily Enough, he still puts Jam everywhere to give us Bonus Points. The Game can be described as an Endurance Test, actually ... Why not, let's all go to the Steam Side and enter the Day endurancetest. Because it's not more, the alternative Game modes are quite Fun at The first time playing through, but once you got a Rating that was better than C, then the Motivation stopped for a better Result for me. If you want to prove your Dexterity here, I say, respect Friends, the Game does partly what it wants. Be it that the Baked Goods do not move in the desired Direction, or even the Camera moves at once at such an unfavorable Angle that you then throw your Bread on the Floor. But that's what makes the Charm, the Uncontrollability of the Game is frustrating, but very entertaining for Spectators. So If you're a Streamer, YouTuber or even the Hampelman at the Birthday Party with Friends, you could well do yourself a Favour and play this Game in front of an Audience. In addition, there is now also a magic Jam in the final Version, which gives an infinite Hold and determines the Edibility at 100%. The only thing that stops you from Toast is the Control. Otherwise I am Bread does not Offer any reason to recommend the Game to others. There is still something buggy with the Menu guide With the Controller, but that should be easy to fix. A positive Message at the End, the Use of the Early Access Program was very good! You got a lot of Updates, new Info, which is different now and could also test new Game Modes every few Weeks. It's Nice that there are still Examples of how the Early Access Program is being Used.
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Was this supposed to be ridiculously hard? I really enjoyed goat simulator and thought I'd also enjoy being bread but it turns out the lack of legs really did me in.
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