Average Playtime: 1 hour

Into The War

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About

Into The War is a Parkour FPS which is still in Development. It is made by Small Town Studios and has a long road of work ahead of it. Please hop into the discussion and suggest any features you would like to see in this game.
Platforms
Release date
Developer
Small Town Studios
Publisher
Small Town Studios
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
  • Processor: Intel® Core™ i3-530 @ 2.93 GHz / AMD Phenom™ II X4 810 @ 2.60 GHz
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® GeForce® GTS 450 @ 1GB / ATI® Radeon™ HD 5870 @ 1GB
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: DirectX Compatible
Recommended:
  • OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
  • Processor: Intel Core i5-2500K @ 3.30GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 760 @ 4GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: 100% DirectX 9.0c Compatible 16-bit
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Last Modified: Nov 13, 2023

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Into The War reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review The Game wants to convey fun to the Player without End, using the Means of a Copy device, trying to emulate the concept of Advanced Warfare (Hurrah, we copy Crysis), but narrowly fails and misses the Target, perhaps more of the K here, Pot, at about 3 cm. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ The Performance is for the Ton! It May well be because I owned an R9 290X, there are other Games, such as ARMA III, that do not like THE Card. In Multiplayer I am gamming around at so about 20 FPS, which brings me to the next Point ...-Who really made a point of thinking about the Placements of the Spawns? In addition, he has probably never heard of a "Spawn Protection." What the end of this is surely to imagine: Two to three People who have nothing better to do than camp with the machine weam on ' nem Spawn and just wait for a poor Soul to be rematerialised there after their Death, only to have the left mouse button Or alternatively press the STRG Button. Although I have often experienced that just mentioned People could not meet me and I was able to fight back despite 20 FPS. -Had I talked about the Matter with Crysis? After Advanced Warfare, Into the War is failing in an Attempt to emulate One of the best Shooters of recent Years. Into the War manages to perfectly mimic the cause of the "MEGA JUMP" and the low FPS on high Settings, but fails on one of the Most important Points: There are clearly missing the Aliens ... + There is also something positive to report: 60% of all Players on the multiplayer servers are miserable "Spawn Campers," but the remaining 40% are quite nice. While I was a handsome attempt to explore the Map at 20 FPS, I discussed with some of my Fellow Players the good as well as bad Sides of the Game (90% of the things mentioned here were also discussed there). In addition, we came across the Bottom of the Performance Problems: The Developers would probably have installed a "Feature," which mines Bitcoins in the Background for the Developers on the players ' Computers. Consequently, the Game has the Advantage Of owning a decent Community. Who knows how much longer. + The Grenades provide additional Fun: Although they can be found throughout the Game, Be it in the icon, artwork or Intro, they are quite in the Game ... Useless. They give some "Beeps" of themselves, and then, they do not cause any Damage to the Opponent. What can I say in conclusion about this Game? The Game was more Fun for me than the Advanced Warfare Weekend, where I could only play 40 Minutes, because Advanced Warfare thought that it would no longer work after a courageous Task manager. The Game plays itself, if you are not "sparncamped," reasonably fluid (Think here a Joke about the Performance). Who knows, maybe something will change here until the Release, should that ever happen. It's fun to ball away the Bait with other Players with automatic Words, as in other Shooters often ... Shotguns don't kill at three Feet Away with a Shot! Who cares ... I received the Game free Of charge via a side that cannot be mentioned here, let's say by "Supporting and Gamming." You don't look into a gifted Gaul in the Mouth of known measurements and that's why I give a Thumbs up, but I don't give a direct Buy recommendation, especially when you're on the road with a current AMD Graphics Card. If you want to do it and get a Picture of it for yourself, watch YouTube Videos about it or invest €5am and if you don't fret later or not, that depends entirely on your personal Taste.
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