It Takes Two
About
Bring your favorite co-op partner and together step into the shoes of May and Cody. As the couple is going through a divorce, through unknown means their minds are transported into two dolls which their daughter, Rose, made to represent them. Now they must reluctantly find a way to get back into their bodies, a quest which takes them through the most wild, unexpected and fantastical journey imaginable.
It Takes Two further builds on Hazelight’s proven track record of making rich and engaging co-op experiences. While developing It Takes Two it has been the team’s number one priority to truly merge story and gameplay. Allowing both to influence each other guarantees a game that is as engaging to play as it is compelling to experience.
System requirements for PlayStation 5
System requirements for Xbox Series S/X
System requirements for PlayStation 4
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 8.1 64-bit or Windows 10 64-bit
- Processor: Intel Core i3-2100T or AMD FX 6100
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 660 or AMD R7 260x
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 50 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 8.1 64-bit or Windows 10 64-bit
- Processor: Intel Core i5 3570K or AMD Ryzen 3 1300x
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce GTX 980 or AMD R9 290X
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 50 GB available space
System requirements for Nintendo Switch
System requirements for Xbox One
Last Modified: May 29, 2023
Where to buy
Nintendo Store
Steam
Xbox Store
PlayStation Store
Top contributors
It Takes Two reviews and comments
I played it with my best friend. It was one of the best coop experience I had with someone. Last time we enjoyed a coop game this much, it was portal 2.
Incredibly ingenuitive platforming design - I think that the thing that impressed me the most was how a new mechanic was introduced every hour, and every time it felt fresh, allowing the game to "swap costumes" with lots of other genres in playful ways. The level and sound design were muy bueno - the attention to detail definitely increased the delightfulness of the whole experience. The balance between the two players was very well-tuned. The story was probably the weakest thing about the game - Pav and I found all the "human being" cutscenes either unintentionally funny or awful to watch. It Takes Two very much wears its narrative intentions on its sleeve and you know exactly where the the game is heading right from the beginning - I kind of wish this had been subverted. The other main drawback is the length - it's not so much that the game runs out of new ideas or mechanics, but that it just feels like it overstays its welcome. The pacing of the story, in all of its predictability, begins to sag a bit at the 7/8 hour mark. It definitely could've been 25% shorter and still been as good.