Journey to the Savage Planet
About
Journey to the Savage Planet is an upbeat first-person adventure game set in a bright and colorful alien world filled with weird and wonderful creatures. As an employee of Kindred Aerospace, which proudly touts its rating as the “4th Best Interstellar Exploration Company”, players will be dropped onto an uncharted planet deep in a fictitious, far-away corner of the universe. Launched with high hopes but little equipment and no real plan, players are tasked with exploring, cataloging alien flora and fauna and determining if the planet is fit for human habitation.
System requirements for Nintendo Switch
System requirements for PC
Minimum:
- OS: Win 7, 8, 10
- Processor: Intel Core i5-750, 2.67 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 660 | AMD Radeon HD 7950
System requirements for Xbox One
System requirements for PlayStation 4
Last Modified: Dec 6, 2024
Where to buy
PlayStation Store
Xbox Store
Epic Games
Nintendo Store
Steam
GOG
Top contributors
Journey to the Savage Planet reviews and comments
Journal Style Review:
I kind of liked the start. Exploring the planet has been fun. I wish the graphics were better. So much of the games early appeal is the weird visual world so it would be nicer if it was a bit crisper. But still it’s been a relaxing game. I wasn’t sure I was going to finish this but now I know I will after one sitting. The humour I’m not sure about. Some of them have made me chuckle but a lot of misses also.
I would say that the concept is better than the execution. The idea of this game is great. This version of it is fun but has some significant room for improvement.
I wish either the puzzles, platforming, or combat was better/more challenging. All three of those things are pretty basic. None of them feels particularly well done.
I haven't been too concerned about finding everything. Which for a game like this says something about how much I like it. I’ve been mostly focusing on main quests and side quests but not finding secrets or orange goo etc.
I beat the main story and lost motivation to explore and find more upgrades. Again, I like the idea of a small, creative open world game about exploring a fantasy planet. But it wasn’t fun enough to play, and the upgrades were pretty simple, and the enemies weren’t that fun to fight. So there wasn’t anything drawing me in to keep playing. I did like the humour by the end.
Current Score: B
I kind of liked the start. Exploring the planet has been fun. I wish the graphics were better. So much of the games early appeal is the weird visual world so it would be nicer if it was a bit crisper. But still it’s been a relaxing game. I wasn’t sure I was going to finish this but now I know I will after one sitting. The humour I’m not sure about. Some of them have made me chuckle but a lot of misses also.
I would say that the concept is better than the execution. The idea of this game is great. This version of it is fun but has some significant room for improvement.
I wish either the puzzles, platforming, or combat was better/more challenging. All three of those things are pretty basic. None of them feels particularly well done.
I haven't been too concerned about finding everything. Which for a game like this says something about how much I like it. I’ve been mostly focusing on main quests and side quests but not finding secrets or orange goo etc.
I beat the main story and lost motivation to explore and find more upgrades. Again, I like the idea of a small, creative open world game about exploring a fantasy planet. But it wasn’t fun enough to play, and the upgrades were pretty simple, and the enemies weren’t that fun to fight. So there wasn’t anything drawing me in to keep playing. I did like the humour by the end.
Current Score: B