Average Playtime: 1 hour

Larva Mortus

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Exceptional

About

At the end of 19th Century, dark forces shade the world once again. A brave agent, experienced in exorcism and combat, comes to face the oncoming evil, and fight loathsome supernatural monsters and horrific spawns of black magic. In the role of the agent, it's your quest to combat evil forces and to face a dark warlock of the ancient times and stop his plan to capture powerful artifacts of black magic.
Larva Mortus is a fast-paced action horror game that has you hunting monsters of the supernatural in a dark and ominous atmosphere full of undead, terrifying and demonic nightmares. A horrific atmosphere goes hand in hand with furious action packed splatter fest. Everything accompanied by creepy, first class soundtrack!
  • 30 frightening supernatural monsters to destroy. Vampires, werewolves, the undead, and more!
  • A dark and horrifying atmosphere with mysterious storyline quests!
  • A solid arsenal — varying from classic six shooters and shotguns to the fancy “Dynamo Gun”
  • Randomly generated missions for high replay value
  • Main character development through a set of RPG-like features
  • Many environments — from spooky manors and catacombs to dark forests and lonely deserts
  • An awesome dark orchestral music score
  • The gore can be turned off if you like
  • Unlock 25 morbid Steam Achievements to gain bonuses and upgrade your character
Platforms
Metascore
64
Release date
Developer
Rake in Grass
Publisher
Immanitas Entertainment GmbH, Meridian4
Age rating
Not rated
Website
http://larvamortus.rakeingrass.com/index.php

System requirements for PC

  • OS: Windows XP/Vista
  • Processor: 1.5 GHz Processor
  • Memory: 256 MB RAM
  • Graphics: DirectX compatible 128MB graphics card
  • DirectX®: 9.0c
  • Hard Drive: 55 MB of available hard disk space
  • Sound: DirectX compatible audio card
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
42
Larva Mortus Trailer
Apr 12, 2009
LGBKAI
Larva Mortus Gameplay
Jan 23, 2010
BafflingBlake
Larva Mortus
Oct 1, 2008
Alexey Pavlov
Let's Play Larva Mortus Part 1 - Regaining Power
Dec 7, 2011
EbonyManta
Larva Mortus Intro
Jan 23, 2010
BafflingBlake
Larva Mortus Gameplay part 1: Demons everywhere
May 21, 2015
ProofreadFire
View all videos
1,115 items
35.09%
SACRED CUP
This trophy added 3000 points to your score.
36.84%
DEMONIC SCHEME
This trophy added 3000 points to your score.
36.84%
VAMPIRE'S HEART
This trophy added 1000 points to your score.
38.60%
WEREWOLF'S CLAW
This trophy added 1000 points to your score.
38.60%
HOLY WATER
+10 points of extra damage to demons.
view all achievements
25 items
Final boss battle + ending
Larva Mortus
Larva Mortus Pro-Strats
View all streams
3 items

Larva Mortus reviews and comments

Translated by
Microsoft from Deutsch
Welcome to LARVA MORTUS. I spotted Larva Mortus During an Action. At first I was sceptical, but after clicking through the Pictures I thought to myself: Why not. At first, the Game Evoked good old Retro Memories, because by Principle, it plays like the good old Smash TV. One enters a Room in which there are already enemies and gradually sometimes those still follow and fights through space by room, depending On the Mission. The Scenario is a Horror Scenario that is so visually set in the old Victorian Period. You play a mysterious Demon Hunter who follows a Main Quest Or Can fulfill side quest. In the Beginning still armed With a meagre pistol and a Sword, you can break boxes in the Quests, which consist of many Rooms, whereby objects can drop. These can be new Weapons, or ammunition if you already have the Weapon. Furthermore, rare Objects can also drop that either give many Points or improve your own Abilities. Furthermore, you get Points for each Kill and can gradually Ascend Level by level and then distribute Skill points. The small Repertoir ranges from more Damage from the Weapons to the faster healing of the Life bar. The Monsters are different and from very easy to very annoying to defeat. Furthermore, there are so-called Champions who plug in more and hand out more and still Final Bosses who plug in and deal even more. This, in turn, depends on the Missions you assume. This can be a Rescue Mission where you rescue "souls" who, as if bitten by the Monkey, sped uncoordinated in the Rooms, it can just be the complete Monster Eradication of a Place, as well as the Killing of certain Boss creatures. Whenever you have cleaned a Room, you will see it. So Much for the Game itself. My Conclusion: The Game has a small Addiction factor, which I now call "another Room and another Room." It's Fun to push the Game forward, follow the Main Quest and make other Questers that repeat themselves, but are well suited to rearm When Ammunition has been roast to tougher enemies. Most Of them I use the Sword and when you know over Time how the Opponents are moving, it all makes it much easier. For hard Bosses, I use Dynamite or the Flame-tash Thrower as well as the Tesslaschocker When there are too many Enemies present, as the Tessla Does surface damage. In the Beginning you levelt very quickly, so I packed the first 10 Points into faster healing. Then 5 Points into higher Droprate of Items and then 5 at Speed, which can be very useful for some Monsters. Otherwise, the Sword is the best All-purpose Weapon. To the Story itself, the Main Queststoryline is unfortunately a bit short, but once you have completed that you can continue, which I do because of the Achievements. Now 21 Hours away, I still lack 3 Successes, but if I have them, everything is achieved. What I also find very nice Is the gloomy overall Scenario where Larva Mortus Is located and you could write a spinning book with the Main Quest Story. What is also very nice is the Music that adapts to the dustier atmosphere. All in all, Larva Mortus is worth his Money and a good Ball game with a Retrofactor. I'D love to see a Sequel, or DLC Content. Maybe new Places and a new Story. Clear Recommendation. Thanks for reading. :)
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