Average Playtime: 5 hours

Legend of Grimrock 2

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Like the first part of Legends of Grimrock 2, this is an action RPG that focuses on the dungeon crawl. The game draws inspiration from games like the Dungeon Master, adding a lot of modern parts and mechanics. For example, the game has non-linear gameplay and multilayered levels.

The player gains control of the party from one to four characters and together with them explore 3D grid-based levels from the first perspective. Heroes are prisoners who, after a shipwreck, ended up on the secluded Isle of Nex. The island is full of ancient ruins and riddles, underneath it lies a network of caves and dungeons, which the heroes have to explore. The game tries to concentrate on the exploration and survival of the player offering puzzles from time to time. The game is only available for a solo completion. There are 42 types of enemies here and more than 20 hours of gameplay. And new adventures can be done by using the built-in dungeon editor.

Release date
Almost Human Games
Almost Human
Almost Human Games, Almost Human
Age rating
13+ Teen

System requirements for PC

  • OS: Windows XP
  • Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
  • Memory: 2 GB RAM
  • Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • OS: Windows 7
  • Processor: Quad Core 2.66 Ghz Intel or 3.2 GHz AMD
  • Memory: 4 GB RAM
  • Graphics: Geforce GTX 660 Ti or AMD Radeon 6850 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
  • DirectX: Version 9.0c
  • Storage: 2 GB available space

System requirements for macOS

  • OS: Mac OS X 10.7.5 or later
  • Processor: 1.4 GHz dual-core Intel Core i5 processor
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2 capable graphics card, Intel HD Graphics 5000 minimum
  • Storage: 2 GB available space
  • Additional Notes: Low Rendering Quality setting is recommended on Mac models without dedicated graphics cards such as the Macbook Air
  • OS: Mac OS X 10.8.5 or later
  • Processor: 2.5 GHz dual-core Intel Core i5 processor
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2 capable graphics card, Geforce GT 650M or better recommended
  • Storage: 2 GB available space
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Last Modified: Sep 17, 2019

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One Minute Review - Legend of Grimrock 2
Nov 11, 2014
Обзор Прохождение Legend of Grimrock 2 - Часть 1 Туториал
Oct 14, 2014
Legend of Grimrock 2 - Part 1 - Rag Tag Bunch - Gameplay Walkthrough
Oct 14, 2014
Let's Look At: Legend of Grimrock 2!
Oct 15, 2014
Legend of Grimrock 2 trailer
Oct 15, 2014
Legend of Grimrock 2 - Trailer
Sep 17, 2014
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Writer, Designer
Known for2
Insane Ironman
Complete the game with Ironman and Single-use Crystals modes turned on
Gotta Go Fast
Summon the Viper Roots in under 6 minutes
Doin’ It Old School
Complete the game with old school mode
Reach level 10 with a farmer
Seeker of Secrets
Find all secrets
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60 items
Legend of Grimrock 2: Any% - 58:10 [PB]
Legend of Grimrock 2 - Cheat Day!
Legends of Grimrock 2! - !Hypevember and !Tokenstore now in! - Free Faxed bacon on request - [Day 369/548 :D]
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102 items

Legend of Grimrock 2 reviews and comments

«Blew my mind»
«Liked before it became a hit»
Translated by
Microsoft from Deutsch
Legend of Grimrock I + II For those who already found Dungeon Master and the Eye of the Beholder Series good, I can highly recommend Legend of Grimrick I + II. One moves forward with his Group of four As it did back then and fights various Monsters and solves tricky dungeon puzzles. There are interesting playable Breeds. Including Minotaurs, Lizard people, Rat People and even Insect Creatures alongside the well-known People. Classic Breeds such as Elves or Dwarves will not be found here. There is what you know from RPGs (Fighter, Knight, Barbarian, Wizzard, Battle-Mage, Alchemist, Rouge, etc.). In Character creation, one freely distributes one's Attribute points, and Skill Points, and one selects two Traits (Advantages). The Magic also works refreshingly differently, as you "paint" your Spells with The Mouse by means of Runes and then bring them to Effect. The Characters must eat Food, with Minotaurs Fittingly needing more Food than other Breeds. The Inventory can be extended by Bags and Boxes and everything you carry also has a Weight, so the Load capacity is very important. With the Help of plant ingredients you can Brew potions and in Walkable Waters you can even drink fish and of course also drowning (there are also completely flooded Dungeons). http://steamcommunity.com/sharedfiles/filedetails/?id=370419745 The Puzzles are very tricky And use every possible Interaction opportunity in the Game and is aimed at real Dungeonmaster. Little by little, you collect better And Better equipment and Artifacts that you have to earn hard. Thrown or shot Projectiles can be picked up again and found very sparse. Doors and Chests often require Keys or Diets and the former are often also lockable so that you can rest in Peace, but this in turn increases the Hunger. I like the Sound Effects very much and you can also hear the roving monsters. There are many different Types of Traps, including the good old Pitfalls you can crash into screaming including broken Legs and the like. In addition to normal Injuries, which only reduce the LE bar, there are also more severe Wounds or Fractures, which can no longer be healed due to ordinary Resting, but also requires Healing Potions for this. Ordinary Healing Spells seem to exist on purpose, so the Rest is very important, where you can also be surprised by stray monsters if you choose your Resting Place badly. Light is very important, because you hardly recognize anything in the Dark. Bad Flares, which burn naturally, offer a different Light than magical ones, which is also useful underwater, as you can see even less there. You have to weigh up very carefully who gets which found artifacts and which Skills you increase. The Latter, of course, cannot be retreated, as befits an old-school CRPG. http://steamcommunity.com/sharedfiles/filedetails/?id=370980467 In the first Part you can say only in Dungeons and only in the second Part there is a Surface and also a day And night change. Both Parts can be played independently of each other and are basically the same in terms of Technology. The Game is only available in English, but since there are very few Texts, this should not be a Problem. What we are with, even in the Game's biggest Shortcoming, is that it basically has Next to No Storry. But If this does not bother and wants to remember the "good Old days" again, it should definitely try both Dungeon Crawlers. If you are interested in further Reviews of me, follow my Group.
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